How much should a creature's CR be affected by its base statistics (Str, Dex, Con, etc)?
This question occurred to me while I was converting Reverse Dungeon to 3E. In that module, the players take the part of a goblin tribe, and try to defend their lair from those pesky adventurers.
I quickly realized the big difference in power between the goblin MM entry, and a goblin PC. If you were to generate the MM stats with point buy, you'd have a 13-pont character, which is downright puny. A standard PC would have nearly double the stat points to spend.
The MM goblin has a CR of 1/4. What would be the CR of an exceptional goblin, having 25 stat points?
This question occurred to me while I was converting Reverse Dungeon to 3E. In that module, the players take the part of a goblin tribe, and try to defend their lair from those pesky adventurers.
I quickly realized the big difference in power between the goblin MM entry, and a goblin PC. If you were to generate the MM stats with point buy, you'd have a 13-pont character, which is downright puny. A standard PC would have nearly double the stat points to spend.
The MM goblin has a CR of 1/4. What would be the CR of an exceptional goblin, having 25 stat points?