Pickles JG
First Post
If anyone has a simpler way to prove a relation between CR and XP, by all means show me. Being able to use CR to create balanced encounters would be far simpler than adding and multiplying XP values for several monsters. It's just that I cannot see that link, and thus dissociate the two.
By looking at the table that shows XP value of a given CR?
There is a relationship but it's not given by a formula it's defined.
The other side of the coin is how the power level of PCs grows as CR is described in relation to that (likely to be deadly to a PC of lower level than the CR of a critter). & How many XP a character of a given level needs to progress & how many encounters the design wants you to have at a given level. These all factor in to how many XP a given CR critter will be worth.
I am of the opinion that lower CR creatures are relatively more dangerous than their CR/XP budget would indicate. Possibly their CR is "correct" in that it shows the level at which it is unlikely to be overly deadly but the XP for higher CR monsters is relatively generous compared to the XP value of lower CR critters.
This is the real reason that more monsters are more deadly than their XP budget would indicate. Well half of it - the other bit is that fighting all your day's XP budget at once is obviously more dangerous than fighting it one orc at a time.