I will admit the particular example works best under that particular circumstances, which is why I set things out in that manner. I was more trying to articulate a scene, but the net result was thus.
The possibility of failure or complications in the things I do make things more interesting. Perhaps the catapult doesn't quite fire correctly, or takes longer to arm. Perhaps there is a weak point in the defenses I built that I have to react to.
Maybe I'm not going to win this combat. Or that in doing so, I lose something I need or want. Without the possibility that things won't work out, there is no real tension, no heroism.
Any fool can defeat a monster if he has all the right training, a magic sword designed to kill the beast, Fate and the Gods backing him, and everything else in his favor.
A hero defeats a monster with less than adqueate training, poor tools, fate and the gods fighting him every inch of the way, and every other thing against him. He plows through it all with valor, courage, and ingenuity.
The possibility of failure or complications in the things I do make things more interesting. Perhaps the catapult doesn't quite fire correctly, or takes longer to arm. Perhaps there is a weak point in the defenses I built that I have to react to.
Maybe I'm not going to win this combat. Or that in doing so, I lose something I need or want. Without the possibility that things won't work out, there is no real tension, no heroism.
Any fool can defeat a monster if he has all the right training, a magic sword designed to kill the beast, Fate and the Gods backing him, and everything else in his favor.
A hero defeats a monster with less than adqueate training, poor tools, fate and the gods fighting him every inch of the way, and every other thing against him. He plows through it all with valor, courage, and ingenuity.