D&D 4E Crafting Magic Items in 4E - How Would YOU Do It?

I'd want it to be something done by people who are not full-time field adventurers. In other words, PCs don't make items; they buy them, or go out adventuring and find them.

Lanefan
 

log in or register to remove this ad

No rules, just work. I know that's a four letter word, but I'm thinking magic items would be made based upon whatever idea it is the player wants to create. Plus, things like spells, magic locations, magic creatures, etc., being all sources of magic, could be played with to figure out what cool thing might be able to be fashioned from them. Like, y'know, gauntlets of ogre power made from ogres. Belts of Giant strength learned from the Giants. And elven cloaks skineed from the elves. ;)
 


howandwhy99 said:
No rules, just work. I know that's a four letter word, but I'm thinking magic items would be made based upon whatever idea it is the player wants to create.

In a way, though, that is a rule - the DM decides when and how you can make magic items. Not a bad rule, though it could use some guidelines.
 

Lanefan said:
I'd want it to be something done by people who are not full-time field adventurers. In other words, PCs don't make items; they buy them, or go out adventuring and find them.

Lanefan
Agreed. I think that compressing item creation times so that PCs can handle that while adventuring full time is wanting people to have their cake and eat it too. OTOH, I really, really like downtime in campaigns, since I find the "OK, we've risen 10 levels in a month" thing a bit too much for my tastes.
 

Remove ads

Top