Storyteller01
First Post
Moon-Lancer said:Kerrick
"Can you fit 69 dwarves around the anvil to help you forge the weapon or are you going to be tripping over them trying to get stuff done. 3-5 maximum."
i can fit 69 dwarves in a large cave fetching tools, fanning the fire, makeing the hilt ect.
i guess this is the wrong place to get alittle peach eh?
if anyone has problems with 69 dwarves, anyone know of good crafting rules that dont wast feats and makes craft a usefull skill? I found a usefull and ecnomic way to use craft although its not the most realistic, but i dont think it is as far out as everyone thinks.
If people are fetching tools, heating the forge, etc they're not actually crafting anything. No roll is made for them. Those actually crafting (the 3-5 around the forge) would be the ones making the check.
Does the nurse handing the tools to the doctor actually give him a +2, or just Quickdraw (medical tools) so he doesn't have to waste an action? Granted, said nurse does more than that, but does handling the doctors tools provide any other benefit?
Last edited: