Craziest combat move by a PC


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I wasn't there, and I've forgotten most of the details, but one I heard about was that the BBEG was getting away in a coach. The party Druid (1st ed) cast Warp Wood on one of the coach's wheels. The BBEG survived the crash, but not the adventurers catching up to him. (I don't have my 1E books anymore, so not sure if this was a GM flub or not, depending on the range of the spell. It might be touch?)
 

15 years ago in a Spelljammer campaign, we had a dwarf battle rager in the party. He couldn't wait till we came alongside an enemy ship to board, so we launched him over with a catapult. Somehow he managed to survive the landing on the enemy deck, and had killed a good chunk of the goblin crew by the time the rest of us got over there to help.

Another player in the same campaign played a minotaur from Taladas on Krynn who liked to just throw enmey crewman off their ships to die a cold lonely death in wildspace. This minotaur's name? Marl
 

We had this 17 year old player who was...trouble. After I hosted a session, I permanently banned him from my house because he trashed the area he was in, despite being less than 5' from a garbage can that was repeatedly pointed out to him.

Anyway...

As a first or second level Rogue, in a battle in really big trees with Elf houses in them, he tried to do a Tarzan swing and flip drop to attack a goblin on another branch. He rolled extremely poorly and the GM ruled that he smashed into the tree trunk and fell out of sight, having taken enough damage in the process to be rendered unconscious.

He missed the next session, so the rest of us just decided that we had lost track of him and were unable to find the body.

When he finally returned to the game, he asked why we left him behind. We all acted surprised that he was still alive.


I've seen two really good efforts to take opponents over a cliff. Once with a bullrush, the second with a grappling construct. Both of those would have been really cool if they had succeeded, but alas, both players rolled very poorly and failed.
 

There are a few great combat moves in our past. Here are some of my favorites at least.

The party is fighting a green dragon thats attacking the home town of the Half-Elf/Half-Gold Dragon Evoker. After a long fight, the party and the dragon are both hurt. The dragon takes flight and starts to run. No one could fly anymore. The Evoker looks at his left over spells and calculates how far the dragon could go. He takes the three rounds he needs, casts Shocking Grasp into both claws and then dimension doors ten feet over the dragon. He drives on top, by-passing the SR, and hits with both claws and Shocking Grasps and both he and the dragon come tumbling down. The party got a Dragonskin Studded Leather and Dragon-Hide Breastplate from that fight.

The party is fighting an Ogre Mage's goons while the Ogre Mage and his main backup prep in the last fight of a campaign. The Psion sends his Psicrystal into the room and asks for a description. After hearing that there is a rather large table and throne in there, he promply sneaks over to a better view and throws the throne onto a sorcerer in the room with telekinesis. A Sorcerer that would have hurt the party very badly, now is trapped under the throne due to a poor strength and dies from crushing damage.

The party is fighting in a large throne room. We get seperated because of a mechanical door. There is a druid, a paladin, a ranger, and a psion (nomad) in the room. We are being pelted with arrows from high up, the enemy is charging, a Dire Ape was summoned, and everyone is low on HP. The Paladin (me) prays to his god, looks at the Dire Ape (who is standing right in front of a statue), and bull rushes into it. I roll a natural 20, pushing the Ape into the statue, knocking said statue tumbling down and making a bridge to the upper level, and hurting the Ape. With the next attack, I used every power I had and killed the Ape the following round. I had one HP left. Later we faced another giant summoned thing and again I got lucky. So from now on if someone summons something big there is usually a clear path between it and me.

The party is fighting in tight quarters and only the Orc Fighter can really fight. The elven monk behind him grabs his broom (used as a quarterstaff), hops ontop the Orc's shoulders, and begins fighting the monsters ontop of the Orc, rolling balance checks each round.
 

Most of the weirdest battle moves I've made were in epic level campaigns, which require way too much set up to be funny in a thread like this one. But, several of my players in low-mid campaigns have done amazing things, which I've cited in another thread on best and worst players.

One halfling monk grabbed onto a ballista bolt and had himself shot into the sails of the fast closing pirate ship. I gave huge penalties to the shooter, but, wouldn't you know it, the shooter had a true strike spell. That same monk did the flying grapple thing too, entangling the manticore's wings, and leading to a collision with a wall.

I had a new player who was playing a barbarian beastmaster who really did have the character close their eyes to defeat a magic missile. That player's later choice to have a pack of hyenas as an animal companion made every combat interesting, as these CE animals were waiting for that character to get low on HP so that they could challenge the beastmaster's position as alpha dog.

One goblin paladin's dog armored dog mount fell overboard and began to sink. The paladin quickly turns to the mage/rogue and asks, "Do you have my back?" He said yes to the paladin, who then preceded to jump into the water after his mount. The mage was furious when the combatting ships slowly sailed away while they were clinging to two of those unmoveable rods in the middle of the ocean.
 

I remember reading that. One of the best stories ever.

Henry said:
The craziest I've ever heard about? A Dragon Magazine editorial about a Paladin who tackled a Pit Fiend with a magic dagger after his sword fails a fireball save. He attacks the pit fiend with the only weapon he has left -- a magic dagger. He grabs the pit fiend, the pit fiend flies into the air, with the grappling and stabbing paladin. The pit fiend is killed, and the paladin RIDES HIM DOWN STILL CURSING AND STABBING. He takes falling damage at the end, gets up, and dusts himself off. "Got Him." :lol:
 

Had a barb fighting an ogre caster atop a rock spire, with most of the party below. The ogre got to the bottom (I forget how) & my barb was still up top, right above him. Hmm... spire is over 10', straight path -- vertical charge! :)

Non-combat, but in another campaign we had killed some pirates & set their ship ablaze in ship-to-ship combat. Seeing the other vessel burn, my swash/rogue/bard was struck by one thought -- SAVE THE LOOT! Rope-swing to land on the burning deck and do a hasty search for treasure.
 

The party was poling on a raft through a swamp. They had seen evidence of a crocodile that had dragged off an orc from the raiding party they were hunting down and were very wary of the dark murky water they couldn't see into. All of a sudden zombies reveal themselves floating in the water and start to grab on and climb up the side of the raft. One manages to stand up on the edge of raft and threaten the unarmored low level wizard. Unhesitatingly the ranger drops his bow, runs from the other side of the raft to jump and do a flying body tackle to knock the zombie over the edge and back into the water. Underwater the zombie starts to strangle him but he starts tearing into it with these dragon claw bracers he made after the party killed a little dragon.

Very heroic.
 

Craziest ever was a campaign where I was playing a hobgoblin “Mad Chef” character. It was a house-made prestige class that was basically a rogue prestige, that used a greataxe as a “giant cleaver”, and had a 1/day ability called Flambé that would make the cleaver Flaming Burst.

So my character was in his "kitchen" at our fort, while the rest of the party was screwing around with a magic bell that summoned random monsters. They summoned a few weak things, then got a Purple Worm, who started wasting them. My guy runs out, cleaver in hand, and surveys the scene.

This was in 3.0, where rogues could use a feat called...Expert Tactician I think? It allowed a free attack whenever an opponent was denied his Dex mod (and since he was denied Dex, was a free SNEAK attack). Combined with Improved Feint, it was a good combo.

I asked if I could feint the Purple Worm, hoping for the free sneak attack. The DM ruled that since the Worm was deaf, I couldn’t “feint” it in a traditional sense. So I asked if I could jump up and down and thump the ground to feint it instead. He said yes, but it would provoke an attack. The rest of the party was either wounded or dying, this was the do or die moment. I went for it.

The provoked attack hit and the DM started rolling the swallow-whole roll, while the other players groaned. But one massive strength check later, and my chef THREW OFF the purple worm (an epic feat already!) and took his attack. Natural 20. I look at the DM and tell him I activate my Flambé ability. Crit confirmation roll...natural 20. DM looks nervous, and the entire table is speechless and watching the next roll. A third natural 20, followed by a 17 or something (a hit). So a triple crit, with sneak attack, and flaming burst. Killed the worm in one attack.

In-game, my chef cleans his axe on the ground, looks around at the scattered, wounded party members (none actually dying at this point), and without saying a word, brushes off his hands and walks back into his kitchen.
 

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