Yair
Community Supporter
For some reason one post got lost in translation. I'll try to resurrect it.

While I liked the idea of warring philosphies, it is ultimately too esoteric to serve for a generic setting.
I would certainly be amenable to using real-world religious ideas in depicting our world's religons, however. (Note to self: add "writing up a real-world cult to clarify" to my to-do list.)
As for covering the basic archetypes, sure. Beginning with the deities presented in the PH.
How about portals linking the two realms? Perhaps as a war strategy, or as a result of a magical accident.

I'd see the demiplane as a construct of the wizard's mind, a reflection of his soul, a microcosm created in his own image.
I also agree with you that we need to have diverse clerics, worshipping many types of "deities".
Turnail's model suggests Psionics as pro-human "racists", standard god worshippers (and plane worshippers) as the regular clerics, and philosophy worshipping as the Blasphemy. I'd jot up worshipping oneself as an extreme Nietzian or solipsism philosophy.
I'd say this is largely enough, except perhaps Hero and Ancestor worship; still thinking on how to accomodate that.

I like the guardian motiff, and having more foes nearby can never hurt. I like.schporto said:I like this idea. I like the maps. Instead of having the creatures off on an island how about having the down on the lower left area (fire mts) and that city at 13 'stands eternal watch that no hordes of evil may ever escape' (except for the occasional one for the adventurers to beat up on).
No, it's not just you.I prefer my clerics worshiping gods. But that's me.
While I liked the idea of warring philosphies, it is ultimately too esoteric to serve for a generic setting.
I wouldn't blatantly base things on real-world history. Personally, I'm almost revolted by clear depictions of real-world cultures (or faiths) in my D&D, they feel out of place and forced.As for the gods I'd base them loosely of ancient religions (greek, egyptian, norse, etc). If you look at those religions there seem to be some core concepts. Weather, death, fire, life, sun. Cover these. Give them names. Set them up with some history. Congrats you have a pantheon.
I would certainly be amenable to using real-world religious ideas in depicting our world's religons, however. (Note to self: add "writing up a real-world cult to clarify" to my to-do list.)
As for covering the basic archetypes, sure. Beginning with the deities presented in the PH.
I don't like the "seeds" concept, especially given that they should hold many species.Jürgen Hubert said:The creatures still come from another continent. However, they have been sending "seeds" with eggs from many of their species with the ocean current that wash up on the coast of that lower left area, and now that area is almost overrun with them...
How about portals linking the two realms? Perhaps as a war strategy, or as a result of a magical accident.
That's a cool image, but we shouldn't be afraid to use it regardless of our cosmological fluff.Khuxan said:For example, I have this really cool image of a Cuthbert-esque deity who's missing legs and is fused to his own throne.
Yes, I like this variant more.I like Phil's other idea, that each wizard is a 'reincarnated' demiplane, but it isn't very generic. What if each wizard could access their own demiplane, moulded in their image and with their priorities?
I'd see the demiplane as a construct of the wizard's mind, a reflection of his soul, a microcosm created in his own image.
I agree with Turnail that different classes could better represent Animist, Totemists, and so on.The idea that every cleric is their own god is an interesting one, but probably doesn't fit the framework of the setting. What if we had clerics of many different things, for example:
1. 'Human'ists
2. Standard-god worshippers
3. Totemists
4. Animists
5. 'Small God'-worshippers (very specific, low-powered gods)
6. Hero worshippers (a la the Ancient Greeks)
7. Different philosophies
8. Themselves
9. The planes
10. Outsiders
I also agree with you that we need to have diverse clerics, worshipping many types of "deities".
Turnail's model suggests Psionics as pro-human "racists", standard god worshippers (and plane worshippers) as the regular clerics, and philosophy worshipping as the Blasphemy. I'd jot up worshipping oneself as an extreme Nietzian or solipsism philosophy.
I'd say this is largely enough, except perhaps Hero and Ancestor worship; still thinking on how to accomodate that.
Good.I have a few cultures I've made and haven't used, and I'll try and dredge them up for you.
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