Kaodi
Legend
The announcement of 2nd Edition and ... other reasons has given me a bit of an itch for playing again. And that brings me to one of my favourite topics that I am pretty sure few other people share my opinions on: limiting choices as a way of creating the game style you want.
I was looking through the list of classes and I came up with the following as a way to do things a bit differently. The general rules I was going for were "no vanilla core classes" and "no full casters" , and I was wondering what you guys would think of a world built on these roles:
Alchemist, Cavalier, Inquisitor, Magus, Mesmerist, Unchained Barbarian, Unchained Monk, Unchained Rogue
I was looking through the list of classes and I came up with the following as a way to do things a bit differently. The general rules I was going for were "no vanilla core classes" and "no full casters" , and I was wondering what you guys would think of a world built on these roles:
Alchemist, Cavalier, Inquisitor, Magus, Mesmerist, Unchained Barbarian, Unchained Monk, Unchained Rogue