Shade
Monster Junkie
Leech Toad
http://www.enworld.org/showthread.php?t=201507&page=2&pp=40
Leech Toad
Diminutive Magical Beast
Hit Dice: ¼d10 (2 hp)
Initiative: +1
Speed: 5 ft. (1 square)
Armor Class: 15 (+4 size, +1 Dex), touch 15, flat-footed 14
Base Attack/Grapple: +0/–5
Attack: Bite -1 melee (1d3-5 plus attach)
Full Attack: Bite -1 melee (1d3-5 plus attach)
Space/Reach: 1 ft./0 ft.
Special Attacks: Attach, blood drain, paralyzing gaze
Special Qualities: Amphibious, darkvision 60 ft., low-light vision
Saves: Fort +2, Ref +3, Will +2
Abilities: Str 1, Dex 12, Con 11, Int 5, Wis 14, Cha 10
Skills: Hide +21*, Jump +1, Listen +4, Spot +4
Feats: Alertness
Environment: Temperate marshes
Organization: Swarm (10–100)
Challenge Rating: 1/10
Treasure: None
Alignment: Always neutral
Advancement: x
Level Adjustment: -
A sudden splash draws your attention. Along the marsh, you notice several pitch-black toads with small horns protruding from their heads. Their brightly glowing red eyes bear horizontal pupils, and their gaze seems to hold you in place.
Also known as "bloodeyes," "stirgetoads," or "shadow toads", leech toads are predatory anurans with a paralytic gaze and blood-sucking bite.
Leech toads are nocturnal, hiding in hllow stumps, piles of leaves, the shadows of trees, or the burrows of other creatures during the day. These pack hunters prefer to attack larger prey, so the entire pack can feed upon the same victim.
Leech toads have their own simple language, a series of high-pitched chirps used to alert each other of their position and the location of prey.
Cooked leech toad meat is tasty, but the dangers in hunting them makes it a rare delicacy. Dried leech toad blood and eye fluids is often prized in special inks for scribing mind-affecting spells, while soaking wooden wands in their blood is rumored to increase the potency of magic items holding such spells.
A leech toad is between 6 inches and 1 foot in length, and weighs less than a pound.
COMBAT
Leech toads are pack hunters. They use stealth to encircle prey, then one attempts to paralyze the victim with its gaze. If the prey is paralyzed, the rest of the pack leap upon it and begin draining blood until they've had their fill. If the prey resists, other toads attempt paralysis until the prey succumbs.
Attach (Ex): If a leech toad hits with a bite attack, it latches onto the opponent’s body. An attached leech toad is effectively grappling its prey. The leech toad loses its Dexterity bonus to AC and has an AC of 14, but holds on with great tenacity. Leech toads have a +12 racial bonus on grapple checks (already figured into the Base Attack/Grapple entry above).
An attached leech toad can be struck with a weapon or grappled itself. To remove an attached leech toad through grappling, the opponent must achieve a pin against the leech toad.
Blood Drain (Ex): A leech toad drains blood, dealing 1d4 points of Constitution damage in any round when it begins its turn attached to a victim. Once it has dealt 4 points of Constitution damage, it detaches and flies off to digest the meal. If its victim dies before the leech toad's appetite has been sated, the leech toad detaches and seeks a new target.
Paralyzing Gaze (Su): Paralysis for 2 rounds, 30 feet, Fortitude DC 10 negates. The save DC is Charisma-based. A creature that successfully saves is immune to the paralyzing gaze of that leech toad for 24 hours.
Skills: A leech toad has a +12 racial bonus on Jump checks, and uses its Dexterity modifier rather than its Strength modifier on Jump checks. A leech toad’s coloration gives it a +4 racial bonus on Hide checks. *In areas of darkness or shadowy illumination, this bonus to Hide checks improves to +12.
Originally appeared in Dragon Magazine #247 (1998).
http://www.enworld.org/showthread.php?t=201507&page=2&pp=40
Leech Toad
Diminutive Magical Beast
Hit Dice: ¼d10 (2 hp)
Initiative: +1
Speed: 5 ft. (1 square)
Armor Class: 15 (+4 size, +1 Dex), touch 15, flat-footed 14
Base Attack/Grapple: +0/–5
Attack: Bite -1 melee (1d3-5 plus attach)
Full Attack: Bite -1 melee (1d3-5 plus attach)
Space/Reach: 1 ft./0 ft.
Special Attacks: Attach, blood drain, paralyzing gaze
Special Qualities: Amphibious, darkvision 60 ft., low-light vision
Saves: Fort +2, Ref +3, Will +2
Abilities: Str 1, Dex 12, Con 11, Int 5, Wis 14, Cha 10
Skills: Hide +21*, Jump +1, Listen +4, Spot +4
Feats: Alertness
Environment: Temperate marshes
Organization: Swarm (10–100)
Challenge Rating: 1/10
Treasure: None
Alignment: Always neutral
Advancement: x
Level Adjustment: -
A sudden splash draws your attention. Along the marsh, you notice several pitch-black toads with small horns protruding from their heads. Their brightly glowing red eyes bear horizontal pupils, and their gaze seems to hold you in place.
Also known as "bloodeyes," "stirgetoads," or "shadow toads", leech toads are predatory anurans with a paralytic gaze and blood-sucking bite.
Leech toads are nocturnal, hiding in hllow stumps, piles of leaves, the shadows of trees, or the burrows of other creatures during the day. These pack hunters prefer to attack larger prey, so the entire pack can feed upon the same victim.
Leech toads have their own simple language, a series of high-pitched chirps used to alert each other of their position and the location of prey.
Cooked leech toad meat is tasty, but the dangers in hunting them makes it a rare delicacy. Dried leech toad blood and eye fluids is often prized in special inks for scribing mind-affecting spells, while soaking wooden wands in their blood is rumored to increase the potency of magic items holding such spells.
A leech toad is between 6 inches and 1 foot in length, and weighs less than a pound.
COMBAT
Leech toads are pack hunters. They use stealth to encircle prey, then one attempts to paralyze the victim with its gaze. If the prey is paralyzed, the rest of the pack leap upon it and begin draining blood until they've had their fill. If the prey resists, other toads attempt paralysis until the prey succumbs.
Attach (Ex): If a leech toad hits with a bite attack, it latches onto the opponent’s body. An attached leech toad is effectively grappling its prey. The leech toad loses its Dexterity bonus to AC and has an AC of 14, but holds on with great tenacity. Leech toads have a +12 racial bonus on grapple checks (already figured into the Base Attack/Grapple entry above).
An attached leech toad can be struck with a weapon or grappled itself. To remove an attached leech toad through grappling, the opponent must achieve a pin against the leech toad.
Blood Drain (Ex): A leech toad drains blood, dealing 1d4 points of Constitution damage in any round when it begins its turn attached to a victim. Once it has dealt 4 points of Constitution damage, it detaches and flies off to digest the meal. If its victim dies before the leech toad's appetite has been sated, the leech toad detaches and seeks a new target.
Paralyzing Gaze (Su): Paralysis for 2 rounds, 30 feet, Fortitude DC 10 negates. The save DC is Charisma-based. A creature that successfully saves is immune to the paralyzing gaze of that leech toad for 24 hours.
Skills: A leech toad has a +12 racial bonus on Jump checks, and uses its Dexterity modifier rather than its Strength modifier on Jump checks. A leech toad’s coloration gives it a +4 racial bonus on Hide checks. *In areas of darkness or shadowy illumination, this bonus to Hide checks improves to +12.
Originally appeared in Dragon Magazine #247 (1998).
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