While I love the 3/3.5 version of the rules there is one thing that I miss. I miss the old optional critical hit/fumble rules that were all over the place. I was about to sit down and try to hash out some rules for this when I thought, I can't be the only person who feels this way (and probably there is someone who has already worked on this and is willing to share their system or a link to a system they are familiar with.)
I would also be interested in hearing about any systems that anyone knows about in any published works - print or pdf.
Thanks
I would also be interested in hearing about any systems that anyone knows about in any published works - print or pdf.
Thanks