There's no difference in the average damage, but the distribution looks very different. A single die roll, doubled, has a flat graph. The roll of two dice, added together, generates a bell curve.RyanL said:Err, statistically there should be no difference between multiplying and rolling again over the course of sufficiently many die rolls. I don't see how some people are concluding otherwise??
Huh, the distribution of a single die cast many times as independent trials is uniform. Since all you are doing is multiplying, the distribution will remain uniform because you still have an equal probability of achieving each value over the range. In this case "average" damage really means nothing because the distribution isn't Gaussian.RyanL said:Err, statistically there should be no difference between multiplying and rolling again over the course of sufficiently many die rolls. I don't see how some people are concluding otherwise??
-Ryan

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.