tomBitonti
Hero
Hi,
Looking at this section of the stat block format for the Pit Fiend:
Skills Bluff +27, Intimidate +27, Religion +24
Str 32 (+24)
Dex 24 (+20)
Wis 20 (+18)
Con 27 (+21)
Int 22 (+19)
Cha 28 (+22)
I am wondering why they write the numbers like this. For example, Strength has *two* associated bonuses: The "inherent" bonus (+11 in this case), and a "level modified bonus", which is the inherent bonus plus 1/2 of the creatures level.
I find the listing confusing because it redundantly includes the level bonus in each value. I would prefer:
Level Bonus: +13
Str 32 (+11)
Dex 24 (+7)
Wis 20 (+5)
Con 27 (+8)
Int 22 (+19)
Cha 28 (+9)
That makes more sense when you consider that the "inherent" bonus is used in some places (as a melee damage bonus, for example), while the "level modified bonus" is used elsewhere (in skill checks).
Looking at this section of the stat block format for the Pit Fiend:
Skills Bluff +27, Intimidate +27, Religion +24
Str 32 (+24)
Dex 24 (+20)
Wis 20 (+18)
Con 27 (+21)
Int 22 (+19)
Cha 28 (+22)
I am wondering why they write the numbers like this. For example, Strength has *two* associated bonuses: The "inherent" bonus (+11 in this case), and a "level modified bonus", which is the inherent bonus plus 1/2 of the creatures level.
I find the listing confusing because it redundantly includes the level bonus in each value. I would prefer:
Level Bonus: +13
Str 32 (+11)
Dex 24 (+7)
Wis 20 (+5)
Con 27 (+8)
Int 22 (+19)
Cha 28 (+9)
That makes more sense when you consider that the "inherent" bonus is used in some places (as a melee damage bonus, for example), while the "level modified bonus" is used elsewhere (in skill checks).