Westwind said:
From a mechanical standpoint I think this character's weakness lies not so much in number of feats but in skills, more specifically skill caps. You'll manage on Bluff, but a decent Crane duelist will be able to win an iaijutsu duel without too much of a hassle.
That is true if I went Samurai 4, Fighter 16. However, Samurai 10, Fighter 10 with my 17 int will not really be too much of a big deal. Taking Samurai at 1st, means a total of 164 skill points, 104 of which are from the Samurai. The skill cap for skills is character level based and not class based unless it is a class exclusive skill. This means that I could max out Sense Motive (23)Iaijutsu Focus (23), Intimidate (23), and Diplomacy (23), and Bluff (23) spending some of the fighter skill points (I just spent 15 minutes setting up a spread sheet). I can even get 9 ranks in tumble.
Westwind said:
A few possible solutions:
1) Start the game as clan champion, get the nice sword, and never duel Doji Kurohito.
Not possible
Westwind said:
2) Invest in more levels of the Samurai class. This might make more flavor sense as well.
See above
Westwind said:
3) Invest in classes that offer a better array of skills, such as Rogue (which is a free class for you).
BAB is very important for this character especially because this character's tactics: disarm, and powerattacking. I'd love to have the character multiclass into ninja. However, if I understand the rules correctly, a ninja can't multiclass with Samurai because one is required to be honorable (i.e. lawful) and the other is required to be nonlawful.
Westwind said:
To what degree is this character meant to be a badass swordsman and to what degree is he meant to be someone who would do well in the Scorpion Clan? That is, how much flavor of Rokugan are you trying to add in this character?
I'd prefer for the character to be as badass of a swordsman as possible. Right now, I'd say he is pretty darn badass. He is in smackdown range with the right spells from the shugenja he is protecting (the other PC) at midlevels. Of course, I want him to become famous (infamous) as a Scorpion as well and it would of course do well for him to be important within the clan for that to happen. Descriptively, I see this character holding an almost contradictory sense of honor. He for example would not ambush an opponent: he would announce his presence first - picture the assassin sent after Kenshin in the OAV series that Kenshin slices down the plane of symmetry. If you recall the ninja stepped out first to let Kenshin ready himself. On the other hand, loyalty to Rokugan first, the emporer second, and the scorpion clan third will dictate his every action. In the tradition of the scorpion he will lie, show no mercy, etc. I have not yet decided if he would use poison - I am thinking that he would against dishonorable opponents and would not against honorable opponents. I guess that is an important caveat - against an honorable character, he would show every respect and honor accorded, against a dishonorable opponent, he would show none. This is how I imagine him gaining a name for himself and gaining acceptance in Rokugan at large.
SteelDraco said:
A Crane is a lot more likely to be focused on dueling than a Scorpion, and they have better technique feats for it. It's just what they do. The only clan that can even really compete for the title of Best Duelists is the Dragon.
I don't expect that I would be able to defeat a Crane in an iaijutsu duel, especially an iaijutsu master. As described above, I would be able to max out iaijutsu, I have a pretty nice charisma (14), and I get to increase the ability slightly from the training benefit associated with the dojo of lies. I certainly would not be bad at iaijutsu - just not as good as the crane. Now, this might be a reason to get void use, instead of subtle manipulator. I'll wait for feedback on that.
SteelDraco said:
The problem with that build is that you've got a hefty XP penalty, since Rogue is the Bayushi family's favored class. I'd think Rogue5/Fighter8/Samurai7, or something along those lines, might work better. I don't have my Rokugan book on me, so I don't precisely remember where Samurai get their bonus feats, but at least that way you wouldn't have an XP penalty.
This build shows promise but loses 2 points of BAB. I'd rather go R4/S8/F8. I think the +1 to hit is more useful than the sneak attack and skill points. Actually going by the math in my previous post, every point of AB converted using PA gives me +6 dmg, so yes, BAB is more important than SA.
SteelDraco said:
I just can't picture a character who's intended to be the archetypical Scorpion without some levels in rogue or ninja.
Multiclassing is rare in Rokugan, at least according to the books. I figured I might be stretching it to dual class with the Samurai and Fighter. Also, you start running into the problem of dojo's being focused to certain types of classes. I don't think there is a scorpion dojo that trains both Samurai and Ninja. I am pretty sure the dojo of lies trains samuria, fighters, and rogues - IDHMBWM. With that said, I would gladly sacrifice a few levels to gain some Ninja levels. I lose no BAB and get Sneak Attack. But as I said above, I don't think it is rules legal to multiclass the samurai and ninja.
Westwind, why do you say the will save is so crucial for the Scorpion? Regardless, if it is that important, perhaps I should be looking at the PrC that is all about fighting superior forces (grants immunity to fear). Also, there is a dojo that grants a huge bonus to your will save for mind effecting things and such when you are protecting your charge. I already have it built into my background that I will essentially be a yojimbo of sorts to start out with protecting a shugenja. Thoughts?