Critique of 3E.

After snipping like a Ginsu master:
kengar said:
Strictly IMHO, YMMV, etc. etc. -

over-emphasis on combat,

I have to dispute this. Over emphasis on combat is not something I would characterize as a problem of 3rd ED. Yes, the rules for combat take a lot of space (then again many of us enjoy the combat aspect of the game so it should be well documented). However it is very clearly explained that characters are not required to fight to resolve issues. Experience is gained just as well by outwitting or deceiving a foe to obtain an objective as by rending your enemies into bloody pulps (though I am one of the bloody pulp type of fans). As for roleplaying, well that is up to a DM, and no quantity of rules can ameliorate an issue of that sort.

Now, as for issues that I don't like in 3rd Ed, hmmm, now give me a minute, I have to think of something. Well I don't like the ranger... (now stop that with the rotten fruit).


Buzzard
 

log in or register to remove this ad

The whole 5-foot step business, as it applies to spellcasters and archers. Doesn't it pretty much make the Concentration skill pointless, or close to it?
 

First, I love 3E. I grew to hate 2E so much, I stopped playing. 3E opened up the game and fixed all the issues I had... except the AC thing.
I'm one who would favor an alternative.
I have been working on one for a d20 game I am working on. Instead of AC I use AD, which stands for Armor Dice. Armor has a number of dice that the defender rolls to negate damage. Playtesting has been positive so far, but with a noticable increase in the length of combat.
Otherthan that, I'm happy. Even my D&D campaign keeps the AC because it works fine. It's just that for a system I was building, I decided to fix that aspect.
Open multiclassing...YAY!
Actual options during combat...YAY!
Weapon choices, not just for flavor...YAY! (no more long sword 'everything')
Two weapon fighting balanced...YAY!
 

Joker said:
Why didn't anyone tell me there allready was a thread like this which is alot bigger. You people are fired!

That's it, I am going to my trailer.

No Tata.

I was just about to ask if anyone else had a serious sense of Deja Vu with this thread. Does that count? :)
 



BEST. D&D. EVAR!!!!!11!!!

Seriously, though, I don't like the following: any other problems I can live with:
  • Miniature combat. If I wanted that, I'd be playing Warhammer Quest! I want a roleplaying game, thankyouverymuch.
  • Back to the dungeon focus. Blech!
  • Emphasis on levelling up and getting magic items. In general, a very cheesy fantasy super-hero feel.
 

Remove ads

Top