Crossed Paths, Part III

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Macus the Gypsy.

Marcus shrugs.

"I'd leave it for now. Some of it looks delicate, and easily broken in a fight. We can collect it later if we wish, on the way out."

Marcus heads back out the way they came.

"The other door?"
 

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"Before we leave, let me investigate a little further."

Ehldannis mutters a quick incantation and scans the room and items in it with eyes now glowing bright green. [casts Detect Magic]
 

Despaxas said:
"Well, this dead guy obviously doesn't need this jewelry. What say you, I'll hold on to them we might be able to sell it in Rome?"
~Alarm horns start going of at even the notion of taking a relic from a holy place, the intricate traps that are rumoured to protect the dwarven graves flash back into Dhormiums memory.~
“I thinks it’s better to leave those here Tullius, from what I have seen how the people who build this place can hide secret passageways and other traps, remember the fire coming out of the floor? I think that it is safe to assume that the rooms is under the safe protection. Lets get that potion for the sphinx first and after that take another look around, but expect a trap or something else that you do not like to happen.
Elhdanis, i know i don't need to say this, but be carefull.”
 

detect magic

Ehldannis concentrates and slowly turns a complete rotation. He then turns west and stands still for a minute concentrating. He has detected magic to the West. He thinks there are three different faint auras, about 20 feet directly west, their combination making it impossible to detect what type. He is standing about 5 feet from the west wall of the room. He also detects a faint evocation aura about 25 feet above him. The ceiling is about 10 feet high. Dhormium is able to estimate that the spider web stairs the descended brought them down about 30 feet vertically.
 

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"I have detected the presence of magic, but not in this room. I suspect there are more hidden chambers to the west of this one and possibly one above us, although I am not sure how we might reach it. Given that this area is a tomb, I would like to take the time to carefully search all the walls if you can all be patient with me."
 


"Your patience is all I ask. I know enough of humans to realise the price of such."

At the looks his comment garners Ehldannis at least has the good graces to appear embaressed. He clears his throat and then busies himself inspecting the walls and floor of the room for secret doors. [Search +10]
 

Marcus the Gypsy

Marcus snorts at Eldannis's observation on humnas, then bursts out laughing (although he does try and muffle it) when the Ehldannis flushes slightly pink.

"I'll do what I can also." * Perhaps it will speed things up. No wonder the elvan folk live so long. They need all the time they can get given how long they take to do anything! The failure of the gargoyles to live up to Marcus' expectations (so far) has put him in a better mood.

ooc: * aide another if it will help. if not, ignore the above, Marcus will return to the main room and keep watch there. Perhaps give it another going over as well.
 


Octar shrugs, his armor clanking. "Let's move on." He turns from the room to enter the main chamber, unconcerned with looting the lizardmen's tomb. The idea the civilization was not Roman, and thus it is worthy of being subjected to whatever Romans choose to do, is an attitude that Octar can easily take in reference to ancient, non-human cultures, even if he would be uncomfortable with the suggestion that, say, modern Dwarves or Elves were somehow inferior. The distance of time and the alien nature of the lizardmen reduced it to simply pretty trinkets in a dusty room.

"Should we check out the bars, or head through the doors?" He gives the double doors a nod and points to them with his sword.
 

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