Crown of the Kobold King


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Shadows continue to roil through the chapel even after the tentacles near Azog cease their twitching. The one in front of Luger continues to flail around in agony flopping on the floor, but it slows and eventually stops as blood pools on the stone. The darkness remains.
Azog[sblock]As the tentacles slow and loosen each of the creatures drops a small stone.[/sblock]
Spot - DC 20
Aidan: 17
Dimlez 11
Luger 6
Azog 28
Turn 11
Ordin 1
 

Azog kneels beside the nearest creature and drives his blade into one of its eyes. "I'm gonna assume that's about where it's head is. Just makin sure can't hurt. What say you we get a proper look around now, lads?" Reasured this one is dead, he move to the others, repeating the process.

Once sure they are all dead, he heads up the Northern stairway. "I'll make sure there are none more up this side. Could someone look up the southern stairwell? Look around as you like, but please don't touch the altar before i can get a good look at it. Something about it just doesn't look right."

[SBLOCK=Corpseflower]
Azog pockets the stones one by one, making sure everyone else is either busy or doesn't have line of sight to see him pick them up (IE. behind him, unable to see anything but general movement). Once up the stairs and alone, hopefully, he examines the stones closely. Hopefully his uneasiness about getting caught looting will translate into his lie about the altar.
[/SBLOCK]
 

Dimlez>[sblock]The shadows abruptly recede inexplicably leaving the corner of the room where Dimlez and Turn are standing free of supernatural darkness. Turn's lantern is restored to it's proper brilliance, but only affords both he and Dimlez a view of a the edges of the darkened area which appear to be mostly spherical and encompassing the chapel with the exception of a the corner from where Turn stands to just past the door on the south wall. [/sblock]

Ordin>[sblock]This is just here to make someone paranoid. Carry on, Carry on.[/sblock]

Azog>[sblock]I gave you a Sleight of Hand roll with +5 circumstance for the shadows. Only Dimlez, Turn, and Ordin were close enough to potentially see anything. You got the stones from the two at your feet. The other one is further away though you can check it too if you like.[/sblock]
 

[SBLOCK=Corpseflower]Yes, he will get it at the time he makes sure it (the 3rd one Luger and Aidan killed) is dead, but not if they are near him. As Azog states to the others to look around, he'll wait for Luger and Aidan to move around before pocketing it. If they dont move away, he will 'slip and fall' over it and grab it while he's down.
[/SBLOCK]
 

Aidan moves over to inspect Lugers damage. Nothing but a scratch to one as tough as he! He proclaims, trying to draw some sort of emotion from the warforged. Upon seeing that he failed, he simply pats Luger on the back and turns to watch the hallway.





[sblock=OOC] All those sblocks have me worried as hell lol. Is something going on that Aidan doesn't know? [/sblock]
 

Being a highly fortified construct has its advantages. Though the rocky squid had slammed into Luger hard enough to be audible throughout the chapel the forged's adamantine plating isn't even scratched.

Azog carefully makes his way through the murky chapel, but nonetheless trips over the corpse of the creature by Luger on his way to the northeastern stairs. He's standing up when the shadows blink out and the natural dreary light of midmorning is restored through the broken window. Turn's lantern does a better job of giving everything a warmer glow- including the oversized wolf lurking in the double doors. Standing chest high against the tallest of you with lips curled away from imposing white canines, it eyes the lot of you. Smaller wolves cross the hallway behind it yipping now. It takes a moment to register, but the thing is giving you what passes for a smile among wolves rather than baring it's fangs.

Before anyone has a chance to bring a weapon or spell to bear the wolf starts talking in a low growling common, "Very impressive. Couldn't tell you how long I've been trying to get my jaws around one of those things. Even baited the room once, but they were crafty if nothing else. Stuck to the arches. And here you've taken out all three." The worg laughs a throaty bark, "Maybe you'll make it out of the valley with one or two of your pups yet. I have a proposition for you..."

Tired of the Sienna. Npc's are olive now.
 
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"Everywhere I go someone wants to offer me a job. Sometimes in towns, sometimes between towns, sometimes at a lumber mill. This time at an abandoned monastery in the middle of nowhere. And this time it's a wolf. So it goes."

"Go ahead, proposition us."
 

Aidan stares at the worg. So hard not to kill it. he thinks to himself. Yes, please speak. Especially if you know the whereabouts of the children. Do mind that we are on a little bit of a time restraint, as we do not know how long they will live.
 


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