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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

Creamsteak said:
The woman seems a bit annoyed when her questions get ignored for a moment. "I'm sorry if I'm troubling you. I guess I'll just be on my way. If you are those adventurers, I wish you the best of luck in whatever you're doing."

"We are going to fight the horde, certainly enough, and we'll thank you for the luck- but we've had a hard time of it so far and would not speak of it to every person we meet upon the road. We're glad that some of the refugees have made it through." Tyrla's voice had lost its weariness and regained its accustomed hissing sharpness.
 

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The female passenger replies fairly quietly, "If my arm hadn't been broken I would be working against the horde myself, given the opportunity. I do not know what people expect to happen. Surely swelling into Brindol's gates will create some problems of its own. If someone could do something to stop this secret goblin army first, they would truly be heroes."
 

"If it were only goblins, that would be a far easier flood to stop." Tyrla shook her head sadly, then swept a searching look across the wide sky. "But there are giants, and dragons, and all manner of beasts united under the banner of this foe. We will do what we can, but there is much work to be done- and with that, we'll be about it. Safe travels to you..." And with that, she will move her horse along- the horde would not pause.
 

Avril - Human Druid - AC 15 - hp 42/42 - Spot +12 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


Avril unhitched the horses and checked to see that they hadn't injured themselves in the attempt to pull the wagon out of the mud. "You look fine," she whispered to the horses with a smile, before returning them to her owners and watching the sick and injured being loaded on the wagons. "How is it that there are so many sick and injured? Was this place attacked recently? Or has the evacuation led to this." There was some sadness in her voice as she spoke to the priest, waiting for Tyrla to finish her conversation with the wounded tiefling. By the time Tyrla left, Avril too excused herself, and, calling Mandla, headed out towards the others.

[SBLOCK=OOC]OOC:

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Faerie Fire, Produce Flame
Level 2 (4): Barkskin, Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Call Lightning, Cure Moderate Wounds, Sleet Storm

Avril's Character Sheet
[/SBLOCK]
 

The old priest tries to answer Avril's question. "There are a few more than normal. The woman was injured when a drunkard attacked her, while the man's leg was ran over by a stampeding wagon. Many of the people here are simply elderly or have debilitations that make the long hard journey to Brindol too tough for them. However, had things been safer, they would be much more comfortable in their own homes here."

(I would advance, but I'm at work and I want to take a look at the module first.)
 

Warren the halfling

The halfling ignores conversation and busies himself with target practice instead, chucking pebbles at trees, stumps, or bigger rocks while he wanders the area, occasionally glancing around for any signs of trouble.

'Women talk too much. Elves talk too much. Halflings talk too much. Didn't I go treasure-huntin' to get away from all that? Oh, and honest hard work.' Warren thinks idly.
 

Four days pass uneventfully as you reach Talar and then begin heading north. After some time you reach a large village located at the ford of the Witch-stream, Witchcross. Here the people seem aware of the rumors of the horde, but they insist on staying put. The town's elders have refused to leave, and most of the town seems content in this. Witchcross is the last town before you head into Rhest. There are only a select few homesteads anywhere near the Blackfens.

A few travelers in the town square tell stories of being attacked by "Ogres, goblins, and wolves" as they tried to head north. One particular man named Hise Lawfer claims to have seen these things first hand. He's a tall plain and stoic seeming man with a thick mustache and a thin beard. He looks to be a merchant of sorts, and he does in fact have a few wares to sell besides his stories.

"Two weeks ago, our caravan was heading north. We stumbled into a work-camp constructing a wall of sorts. At first, this didn't seem that unusual, but as we approached closer we realized that the workers were ogres and goblins. They didn't notice us at first, but then we met eye to eye briefly. Most of the caravan managed to get north of the barricade at that point, but the rest of us were stranged back here."

Further, he has a few strange bits merchandise. He claims to have the following...

Potion of Clairaudience/Clairvoyance (250 gp)

Potion of Delay Poison (200 gp)

Ring of Feather Falling (1,000 gp)

Rope of Climbing (2,000 gp)

Bag of Holding II (3,000 gp)
 

Pender, Male Human Fighter 6

Pender is quite intrigued with Hise's tale. He questions the man eagerly. "What kind of a wall was this? What were its materials? Did it seem to be part of a building? Part of a defensive fortification? Something else? Did you say you were 'stranged' back here, or did I hear you wrong? Did you mean 'stranded'? What stopped you from moving north with the rest of the caravan?" Pender will listen intently to Hise's answers.
 

"Well, I'd love to help you friend, but I'm afraid I must haggle for any information. I'll share more of my story if you'll spend some coin on any of my 'products'."
 

Warren the halfling

"Feh, forget it Pender. He's just tryin' to cheat ya outta good coin for some worthless, prob'ly fake, baubles. We don't need this guy's info, we can find out on our own." Warren says, walking up next to the human warrior.
 

Into the Woods

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