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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

"Hmm. Nope. But now that I think of it, I wish I'd gotten a big ol' bag of caltrops somewhere. Be nice to see a buncha ogres hoppin' around an' crying about their bloody toes while we shoot 'em." Warren responds wistfully. He gets out his bow and strings it, arrows ready.
 

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"If we can get their archers, the battle should start in our favour," Siobhan says. "Though we'll be in about the same position if they decide to stick behind their fortifications."
Siobhan nocks an arrow on the magical bow.
 

Avril - Human Druid (Eagle) - AC 17 - hp 42/42 - Spot +20 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


"That's sounds like a better plan. Larian can drop one of his balls of fire on the archers, and if I transform into an eagle, I can use spells to get at those inside. Hopefully they shouldn't have many archers if there are ogres around." She turned to Larian. "Larian, Mandla will stay with you and defend you, but I'll keep an eye out in case he gets hurts. When your ball of fire lands, I'll move closer and start casting from the air."

She transformed into an eagle, allowing nature's spirits to infuse her being with their power. She hopped quietly around on one spot, before gesturing in strange ways the means to cast spells in her new form. It took a little while for her to complete her magic, but she needed to be prepared for the worst in the air. Once done, she took off for the skies and circled towards the camp.

[SBLOCK=OOC]OOC: Wild shape into an eagle. Cast Barkskin on herself, and cast Call Lightning. Once Larian's fireball hits, she'll drop down to about 150 ft. off the ground to use her Call Lightning.

Spells and Abilities Active:

Barkskin (Avril, 60 minutes)
Call Lightning (Avril, 6 minutes, 6 bolts)

Spells Cast and Abilities/Items Used:

Barkskin
Call Lightning

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Faerie Fire, Produce Flame
Level 2 (4): Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Cure Moderate Wounds, Sleet Storm

Avril's Character Sheet
[/SBLOCK]
 

Seeing his companions prepare themselves, larian focuses his attention on the fort ahead of them. He concentrates for a moment, throws a pinch of sulphur and guano into the air and intones the word Incendio, sending a glowing ball of fire toward the top of the structure, where it explodes with destructive force.

[sblock=ooc] cast fireball 15' back from the center of the wall, so that it should get almost to the front corners(and should get both of the sentries in the picture), and hope the roof doesn't go too far back. 8d6 fireball, reflex DC 17 for half.[/sblock]

[sblock=spells] Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Mage Armor, True Strike, Feather Fall (Trans.)
2nd- Knock, Hypnotic Pattern, Scorching Ray, Invisibility, Bull's Strength(Trans.)
3rd- Dispell Magic, Fireball, Fireball, Haste (Trans)


Spells in Effect
Mage Armor--12 hours from departing camp


Rod of Extend--2 uses left
Pearl of Power--Available
[/sblock]
 

Larian's fireball deals 24 damage to both of the rooftop guards, blowing them off the north and south ends of the roadblock respectively. The boom of the explosion visibly scares both ogres (visible to Avril from above).

Avril what do you want to target? As of right now the two ogres are visible (big O's) but the rest of the guards are within the enclosure below. If you were to strike the roof of the building with your lightning it would destroy a chunk of the roof the size of the call lightning spell (since Larian's spell softened it up).

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As soon as Larian's fireball went off, Tyrla moved her horse forward, trying to get within range for her own magics.

OOC: Once the fireball goes off, or just before, Tyrla will start forward- she is trying to get so that the front of the enclosure (or rather anything coming out of it) is just barely within range of her eldritch spear (by her estimate, 230-240 feet). She will try to keep that range (ie. retreating if enemies try to close, etc.).
 

Avril - Human Druid (Eagle) - AC 17 - hp 42/42 - Spot +20 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


The eagle that was Avril flew up into the sky and then spiraled down towards the blockade across the north road, her keen eyes getting a good view of who was and wasn't on the roof. She was disappointed to see so many more archers on the roof, but at least the structure wasn't as big as she would've expected.

The fireball detonated, and the quick flighted eagle decended further, this time taking more of a dive than anything else. The power of the spell she'd cast earlier rested with her and as she drew closer, she realised that it'd be better to take out the archers than the ogres. The safety of her allies was paramount. Calling forth the lightning from the air, she hurled the long lightning strike down on the deck of the roof, the lightning crackling through the air with a loud clap of sound.

[SBLOCK=OOC]OOC: Decent another 80 ft. until she's within range (160 ft.). Use her Call Lightning on the one on the diagonal between the two red crossed-out ones. Damage: 3d6 hp.

Spells and Abilities Active:

Barkskin (Avril, 60 minutes)
Call Lightning (Avril, 6 minutes, 6 bolts)

Spells Cast and Abilities/Items Used:

Barkskin
Call Lightning

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Faerie Fire, Produce Flame
Level 2 (4): Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Cure Moderate Wounds, Sleet Storm

Avril's Character Sheet
[/SBLOCK]
 


Lightning from the sky strikes the roof of the building opening a large hole in the structure. Everyone else uses the surprise round to close the distance a bit (distance from the front gate = 500 - your mounts speed).

Initiatives - Round 1...
Pender - 21
Ogre - 18
Sergeants - 18
Tyrla - 17
Larian - 13
Avril - 8
Regulars - 2
Warren - 6
Siobhan - 3

During the first round I assume that Pender, Warren, Siobhan, and Tyrla close the distance by having their mounts run. That puts their current distance at (500 - 5x mount speed). Larian might be moving forward as well, but he's behind by the 1 move action during the suprise round. Avril is right above the structure and currently can use her call-lightning on any of the targets below. The ogres and hobgoblins are very slow to get up and grab their weapons, wasting the entire first round.
 

Warren the halfling, HP 39/39, AC 23, Child of Shadow stance

Warren approaches on Serrin until he gets within 120 feet of the structure or some enemies appear. As he moves, he twists the shadows around him into a slightly concealing cloak.
 
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Into the Woods

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