(CSToA) Touch of the Abyss [IC]

(It was just a random angle. I was somewhat curious if other players would have hedged in on it and started adding their own bits. That could have been interesting. I was somewhat hoping for someone to use something like little red riding-hood.)

"I'm astonished you think so little of my opinion. Let's hope you fight better than you talk."

Initiatives
Alazphraxion 28
Errol 27
Tesla 21
Dekana 19
Veris 18

The dragon first appears at W/X-13/14. It has the general appearance of one of these:

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It acts first, diving off the cliff and strafing over Errol and Tesla. It bites at Tesla (nat 20) threatening a critical and confirming (24 to hit, against 23 AC while flat footed [+8 armor, +4 shield, +1 deflection]) dealing 25 points of damage. It fails to establish a grapple with its jaws (nat 1 rolled against Tesla's 14). It completes its movement (flyby attack) by turning north over the next 10 feet (45 degrees per space) then gaining altitude (over 8 squares, uses 16 squares movement) to reach the height necessary to glide over the ridges. It then circles around at that altitude to Z/A-6/7.

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"That will make a fine looking trophy." Veris says, mustering whatever bravado she can while crouching down between two large rocks in the rubble. Though if it manages to kill Tesla we'll all have a hard time making it out alive. The Psion could deal out a lot of damage, when she was well rested.
Hopefully protected by her cover and the position by the cliffside she readies to blast the dragon when it enters her range.
(Eldritch Blast 3d6+2, +7 touch)
 
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Errol, Warblade 6, AC 19(21 after moving), Fort +7, Ref +7, Will +2

Cursing their ill luck, Errol glides away from Tesla and prepares to launch a devastating attack should the creature come close. We sought no quarrel with you, wyrmling. Now we will bathe in your blood.
[sblock=ooc] move to M:11 (Absolute Steel stance makes movement 40' and gives me +2 AC) and ready to use Bonecrusher strike, +11 (deals an extra 4d6 damage for 1d4+4d6+4, and enemy makes Fort save (DC 14) or all rolls to confirm crits get +10 bonus) if the dragon comes in range. [/sblock]

[sblock=Maneuvers and Stance]
Active Stance--Absolute Steel: +10' move, +2 AC if moved at least 10'
Readied Maneuvers--Sudden Leap, Claw at the Moon, Bonecrusher, Iron Heart Surge
[/sblock]
 
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Slisik - Druid/Barbarian - HP: 44/44 - AC: 16 - Fort: 8, Ref: 2, Will: 7
Sasthil - Snake - HP: 21/21 - AC: 19 - Fort: 3, Ref: 7, Will: 3


Slisik turned towards the dragon, and watched in awe as it swept down from the cliff. Such an amazing creature... He was deeply impressed with the dragon; it had massive claws, powerful wings, thick scales, and a strong intellect. Perhaps one such as this is one of my people's ancestors. He mused, perhaps *this* one is a relative of mine.

The beast then swept down onto Tesla, savaging her with its fangs. What a shame that we'll have to kill it now.

Instantly upon seeing the severity of her wounds, Slisik rushed next to Tesla. After a short chant, his scaly hands began glowing a soft blue. He layed them upon the woman's shoulder, and the glow dissipated.

OOC: If Tesla is still at M15, Slisik moves to O16 and casts Cure Moderate Wounds on her. If she moves (her initiative comes first), he moves one space south and to the east of her in order to cast. He spends an action point to recall the spell. No commands for Sasthil at this time.

[sblock=Spells Prepared]0 (5): Detect Magic, Detect Magic, Detect Poison, Light, Read Magic
1 (4): Cure Light Wounds, Cure Light Wounds, Entangle, Faerie Fire
2 (3): Bull's Strength, Barkskin, Summon Swarm
3 (2): Call Lightning, Cure Moderate Wounds[/sblock]
 

So… that’s the way… its going to be… huh…?” She spits out in between coughs of blood. With the dragon’s attacks ripping right through her defenses she instantly knew that this battle was going to test her in ways unlike any other.

OOC:
Move Action: Moves to K(18) for some cover, or to L(18) if the distance is too far
Ready Action (Once the dragon comes into view/range): Manifest Energy Bolt (Electricity) + Paraelemental Power (Ooze) at the dragon. 4d6+6 Damage, DC 18 vs Reflex for half and no entanglement. Failed save

Arcs: Ready Action to Manifest Control Air if/when the dragon flys into view. Will increase the wind to +40mph requiring a huge flying creature to make a DC 18 vs Fort roll or be checked.

Buff Round: -8 (36/44) -- Inertial Armor & Force Screen
Round 1: -6 (30/44) -- Energy Bolt (Electricity) + Paraelemental Power (Ooze)
 
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Initiatives Round 1-2
Alazphraxion 28
Errol 27
Tesla 21
Slisik 19
Veris 18

Errol: Errol gets ready for another dive.

Tesla: Tesla moves to K18, and with Arcs readies to use their abilities against the dragon.

Slisik: Slisik moves around to Tesla's side and provides a healing spell.

Veris: Readied action to fire on the dragon's next pass.

Alazphraxion: Alazphraxion takes advantage of his well picked roost and dives off the side of the cliff just as he did before, only this time to the west. He glides 10 feet, then gains altitude until he's 20 feet higher than the cliff, then executes a 180 degree turn starting southwards. He flies 20 feet East, then crests within sight of the group waiting to bombard him.

Readied Actions Go Off: Veris' blast, Tesla's spell, and Arc's spell all trigger at the same time. The blast strikes for 5 points of damage (minimum rolled), Tesla's Energy Bolt goes off dealing 16 damage, but the reflex save for half reduces it to 8. Arcs changes the air flow to a much higher speed, though the dragon also makes this save and continues its movement normally.

Alazphraxion: The dragon lets loose a fireball, flying towards Errol out in the open. Errol makes his save, reducing the damage from 19 to 9. The dragon finishes its movement by flying west over the ridge and then making another 180 banking south.

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I believe this is accurate. The readied actions will affect initiative for the next round obviously.
 

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Slisik - Druid/Barbarian - HP: 44/44 - AC: 16 - Fort: 8, Ref: 2, Will: 7
Sasthil - Snake - HP: 21/21 - AC: 19 - Fort: 3, Ref: 7, Will: 3

Slisik: Slisik moves around to Tesla's side and provides a healing spell.
How much damage was healed? I should have been able to reach Tesla and cast in one round, with a 40' speed.

Slisik turned his attention on the dragon. We need to get it onto the land somehow... He thought about a spell which could force the beast off the cliffs, and began reciting its many components.

OOC: Slisik begins casting Call Lightning. Still no commands for Sasthil.

[sblock=Spells Prepared]0 (5): Detect Magic, Detect Magic, Detect Poison, Light, Read Magic
1 (4): Cure Light Wounds, Cure Light Wounds, Entangle, Faerie Fire
2 (3): Bull's Strength, Barkskin, Summon Swarm
3 (2): Call Lightning, Cure Moderate Wounds[/sblock]
 


Veris curses silently to herself as the Eldritch Blast leaves her hands and she feels its weakness. Resolving not to let her fear of the dragon's power undermine her strength again she readies another blast for when it once again enters her range.
 

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