(CSToA) Touch of the Abyss [IC]

During the very early hours of the morning (when all but the air elemental should be asleep), there is a sound.

Listen Checks (DC 10), IIRC the penalty for being asleep is -10, so I think that means you need a 20 to wake up to this.

[sblock=Listen result]There is a cry from outside your windows, followed immediately by the sound of breaking glass. The sounds came from an alleyway about 30 feet away.[/sblock]
 

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Slisik wakes up with a start, his hand immediately reaching for his scimitar that he stored under his pillow. After he gets his bearings, the lizard gets out of his bed and walks over to the window. (spot check)

[sblock=skill checks]Listen (includes -10) (1d20+2=20)
Spot (1d20+12=30)[/sblock]
 

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The shouts are from several city watchmen who are trying to capture a crazed looking man; one of the watchmen has been pushed by the madman against a now broken window.
 

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Errol starts awake, still not used to the sound of life in the city. Once he is convinced that the sounds have nothing to do with the inn he rolls over and tries to go back to sleep.

[sblock=ooc] perception check (at -10), (1d20-6)=14 [/sblock]
 

Tesla & Arcs

Leaving a few silver pieces on the table, Tesla nods her head towards Veris and follows her friends up to there rooms. Arcs we will need you to stand watch tonight my friend. Arcs nods his and when the enter the room he moves to comfortable spot and waits for morning.


OOC: Invisible Castle rolls I take it. Arcs: 8, Tesla: 12
Some how I fudge up the rolls when input them in. Don’t how, but I did. I wrote what I think the correct totals are up above. By all means double check the rolls/link.
 




Slisik seems interested in something outside the window, but decides it really isn't any of his business. He goes back to his bed.
 


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