I'm currently playing in my DM's Homebrew campaign. We're having fun running like scared girls from the Vestige in his version of the Return to the Tomb of Horrors.
Afterward we'll be starting up a game of Midnight. I plan on playing a Dornish Defender
Meanwhile I'm planning a couple of games of my own.
Mutants and Masterminds: Chaingang
I'm actually running this one now, saturday nights. About a group of super-convicts released by a shadowy government agency to clean up super powered messes all over the country. It's been going on for about six months now and everyone involved is having a pretty good time. We'll be due for some one shots soon however.
Ravenloft: Legacies of Darkness
The long standing dream of mine is to run this game and it's starting to look like I'll get a chance to run it before I collect social security. It centers around a couple of scholars and their entorage of guides, porters, ect. when they discover a text of religious signfigance, the contents of which may tear the world apart.
Warcraft: Shadow Quest
In contrast to my Ravenloft game this game will be high powered and likely end in epic levels. Before I make concrete plans I need a couple of books, Shadows and Light (for NPCs and Epic Level goodies), and the two hardback setting books, because I want the heroes to explore both Kalimdor and Azeroth. The plot will center on a group of Horde aligned heroes (and independant mercenaries) searching for the fragments of the legendary Shadow Orb of Gul'dan. While the heroes search so too are a group of Alliance personel, and spies working for both the Burning Legion and the Undead Scourge. I want to run some great adventures here, dungeon crawls, large scale battles, treks through unforgiving wilderness. It's going to be fun if I ever get it off the ground.