Curse of House Thimbrall (orsal judging)


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Jann Hurst Half-Elf Sorceror1

Ooc: I'll also be out of town til Tues night, so feel free to NPC. Jann will generally attempt to use his crossbow first, though if the need is real he'll use whatever spells are necessary to ensure the safety of the group.
 

Round 1

Game Mechanics:

[sblock]

(The only zombie you can charge is Z1, so) Levin charges Z1, hitting AC 13 and doing 4 points of damage.

(You can't get any zombie without a double move action, so) Kamdar double moves up to Z3.

Jann moves into the romm and then steps right, but misses Z2 with his crossbow.

Keth moves forward and hits AC 18 with his throwing axe on Z2 doing 7 points of damage.

Z1 hits AC 14 on Levin. Miss.

Z2 moves up to Levin.

Z3 rolls a natural 1! on ao'Thuir. Miss.

Z4 moves down to Kamdar.

Ridik moves forward and drops his mace.

Boog moves into the room and positions himself for the best shot he can get. His bolt does no real damage however.

[/sblock]

Levin bravely charges a zombie and slashes some dead flesh off. Kamdar moves in to engage one of the zombies in combat as well. Jann and Keth both move in to use ranged attacks, Keth being successful at hitting a zombie hard with his throwing axe, while Jann isn't so lucky and misses wide with his crossbow.

Two of the zombies immediately attack their opponents, but both one's blow glances off of Levin, and one attacking ao'Thuir completely misses. The other two zombies move into attacking position.

Ridik, moves forward and drops his mace, preparing for another action. Boog follows Ridik in, moving to one side and shooting a zombie, but his bolt just sticks in the zombie harmlessly.

Round 1 over.

OOC: Sorry for the delay, but it looks like more updating time for me (yay!). Here's your map:
 

Attachments



Boog inched back closer to the door, reloading his crossbow as he went.

OOC:[sblock]5' step to the right, reloading heavy crossbow (9 bolts left). If one of the zombies (probably z1) slips past Levin to engage Boog, Boog will drop the crossbow and defend himself with his dagger.[/sblock]Levin:[sblock]Boog's thoughts enter your mind: "Arrgh! Need to shoot that one again...reloading..."[/sblock]
 

OOC: Ok, should I have been clearer, but I wanted to turn too if I was able, my bad.

Ridik take out his holy symbol and try to turn the zombies. (Do I need to reroll, would be too sad to waste the last roll :p )
 

Getting a good look at the zombies, Kamdar gets a bit worried, "On the other hand... I don't think I can take one of these guys..." He takes a step back and draws his whip to try to bring the zombie to the ground, but misses the zombie entirely.

5' step down-left, draw whip, trip attack, miss. Touch attack for trip (1d20+2=3)
 

Velmont said:
OOC: Ok, should I have been clearer, but I wanted to turn too if I was able, my bad.

Ridik take out his holy symbol and try to turn the zombies. (Do I need to reroll, would be too sad to waste the last roll :p )


My bad, I actually saw that you did turn the zombies in round 1. So all the zombies are turned and will move on their init. Anyways, I'll wait until about noon tommorrow for round 2.
 


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