Keth draws his greatsword and joins ao'Thuir and Levin in the front row. Jann and Gerald go to the back. As the dogs get closer, Jann pulls out a piece of leather, waves his hands in a strange way and speaks some even stranger (to the uninitiated) sounds; Ridik (spellcraft check 17, DC 16) recognizes it as a
mage armor spell. Gerald meanwhile pulls out a bag and a candle as Jann draws and loads his crossbow.
When the dogs are 120' away, it is clear that they are coming straight at you. Ao'Thuir's eyes are keen enough to see that
.
Boog fires his crossbow. He is no doubt glad to have waited until close range, as his shot strikes true (attack 16), doing 9 damage and killing one dog.
Gerald begins to make some strange gestures and sounds of his own; neither Ridik's nor Jann's spellcraft is enough to recognize what he is doing.
Levin, Keth and ao'Thuir have their weapons drawn and waiting.
Jann fires his crossbow; his aim (attack roll 11) is not as good as Boog's, and the shot passes through the pack.
Ridik
blesses the party; henceforth all attack rolls (and saves vs. fear) will be at +1.
Kamdar waits, as the dogs close to within 40'.
Boog's turn. Here is the map:
J G
B K R
k A L
.
.
.
dogs