Grumpy RPG Reviews
Explorer
How might someone good about correcting these issues?
What are the good parts of the work?
What are the good parts of the work?
Hey, it happens. I mean, it's not like you helped write that book or anything.Gah! You're right. I somehow had a synaptic misfire between Vecna (god, briefly stuck in Ravenloft) and Acererak (vestige).
Bad Ari! Bad!![]()
How might someone good about correcting these issues?
What are the good parts of the work?
Hey, it happens. I mean, it's not like you helped write that book or anything.![]()
Our group is generally very forgiving of heavy railroading at the very beginning of the adventure; starting can be tricky and once you get going things push themselves along. Honestly, just getting them to the point that they see those kids will likely be enough for many.Personally, I'm having problems with roping the PC's into Death House as an intro. "The mists make you do it" is so heavy-handed and arbitrary, starting the adventure like that is a clear indicator that the DM is basically going to Make You Adventure, so either go along with the plan or look for another game.
I still haven't fully digested the adventure but my thoughts are that Strahd should have some strong need of the PCs. That they would find themselves in his service, perhaps on the low to mid level, rather than constantly battling against him would greatly enhance the module and defy expectations.
Perhaps only the PCs can help Strahd escape his Borovian prison? To a certain extent this is covered by his objective to find a successor but that objective seems a bit nebulous and unexplored. It might be he needs the PCs to capture Mordenkainen or retrieve something from a good-protected location and in exchange he promises them release. Maybe he is even true to his word and its up to the PCs to decide whether to take him on at all. They might think he's an ok guy!
I have a hunch the Ireena subplot won't fly with my group. They love their chaos and the crazy basterds are just as likely to turn her over to Strahd as to protect her.