demiurge1138 said:In the all-reptiles prehistoric game that I ran, one of the PCs had gotten multiple grafts (ala Fiend Folio) from a sinister ophidian scientist, one of which was cursed with the "5% chance of polymorphing into a specific creature each day" (the creature in question was an ophidian, naturally).
Trouble is that the DC is so low that it usually doesn't matter. I've had a PC in a game I ran who really wanted a particular evil NPC as a good-aligned cohort though, so they poisoned her until she automatically failed all Will saves and then stuck on the helm. It worked out pretty well.Cheiromancer said:At 4000 gp a pop, this item is not too expensive to make, but you probably wouldn't use it on every goblin you come across. Significant villains maybe.
I once reverse engineered the item to design a spell that would duplicate the effect of the item. Let's see.... Reverse Alignment. I doubt it is balanced, since the item itself is kinda quirky.
ThirdWizard said:I'm a big fan of the curse that the PCs know about and yet compels them to utter the famous last words "maybe it will be worth it."Yeah, I do that too. My players just found* a +2 greatsword of tainted wounding. It does and extra 1d6 damage vs. mortals, +2d6 vs. clerics and outsiders. The akashic that had it was really going to town with it until she happened to kill an outsider with it, and she felt strangely better. Upon closer magical inspection of the weapon the party discovered that every mortal slain confers a negative shadow point to the character. Each immortal a positive shadow point. When the shadow points equal the character's Constitution she turns into an undead or an outsider depending if her total is negative or positive. So, now she is going to save it for any outsider she finds and try to not kill any mortals with it. Undead don't tip the balance either way, so she's safe there.
* Found means, of course, "taking it off the body of the poor sot they just killed."
Saves are failed on a natural 1. Tie them up, and thenRystil Arden said:Trouble is that the DC is so low that it usually doesn't matter. I've had a PC in a game I ran who really wanted a particular evil NPC as a good-aligned cohort though, so they poisoned her until she automatically failed all Will saves and then stuck on the helm. It worked out pretty well.
Surreal(at WOTC boards) said:I can see it now. The BBEG has captured the paladin and is repeatedly shoving the helm of opposite alignment onto his head...
attempt 1 - Are you feeling naughty yet?
Untie me evil-doer, so that I may smite you!
attempt 2 How about now?
Butt-kicking for justice!
attempt 3 and now?
*twitch*twitch*...I EAT BABIES!!!
... perfect
Ask and ye shall recieve.Korgoth said:Apologies for the threadjack... but I'd really like to hear more about this (new thread maybe?).
Slife said:Saves are failed on a natural 1. Tie them up, and then
Helm goes on, helm goes off. Helm goes on, helm goes off...