Custom "A Dozen . . . " Released


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Just in time for my one-shot maritime adventure!

I've got a question for you, though, about the Arcane Anchor. As written, it'll stop the ship just fine, as long as the sea is less than 1000 feet deep. But what happens when it's time to weigh anchor? If there's no physical connection, there's no way for the crew to haul the sucker back on deck.
 

Who won? I don't recall who it was. That is a really cool idea for a supplement though and ships are really not covered well, good job.
 


AuraSeer said:
Just in time for my one-shot maritime adventure!

I've got a question for you, though, about the Arcane Anchor. As written, it'll stop the ship just fine, as long as the sea is less than 1000 feet deep. But what happens when it's time to weigh anchor? If there's no physical connection, there's no way for the crew to haul the sucker back on deck.

My thinking is that the release and return of the anchor is completely at the will of the ship's captain or mage. Another option would be to include a second component -- a key -- that controls the anchor.
 

Phil, this Dozen is awesome. It's especially fitting since I have Necromancer pirates in my homebrew, along with other sailing related things, and you touch on a few directly with this Dozen.

Nice job. :)
 

Thanks, guys. Glad some of you can get use out of it. In 20 years of D&D I can't recall a single adventure that involved ships. I guess it's time to change that . . .
 

Other than the Ship feat, which seems a little wonky to me, this is a GREAT PDF, including the new spell. I'll definitely be using it.

If you got really inspired, releasing a 101 ocean-related PDF a little before WotC's "Maelstrom" came out might be a great way to capitalize on the interest in such things.

EDIT: Wait, is the ship having a feat something from the Corsairs book you reference?
 
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philreed said:
My thinking is that the release and return of the anchor is completely at the will of the ship's captain or mage. Another option would be to include a second component -- a key -- that controls the anchor.
Well yeah, those are the options, but it'd be nice if the item writeup actually explained how the item worked.

Other than that though, and a couple of minor rules quibbles, it looks like a most useful PDF. Well done.
 
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