Custom Prestige class: Time Mage


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This has gone from underpowered to overpowered.

Now you have:

*Full caster progression
*Better hps than a wizard
*Better BAB than a wizard (and a weird one to boot)
*Better save progressions than a wizard (and weird ones to boot)
*Tons of special abilities.
*Bonus feats.

If a sorcerer takes this class, they gain all that and lose... nothing at all.

If a prestige class makes it so you'll never take the higher levels of your base class, it's overpowered.

All the stuff that gives benefits or penalties based on the time mage's Dex bonus are horrendously broken. It's pretty easy to bump your Dex up to 22 or so; that means (with slowga) you're inflicting a -6 penalty on your enemies, while your own base speed is twice what it should be. No way.

Abilities like time regression are horrible in play. What if I don't remember how much damage I took last round? 'Horrifying tracking required' effects tend to grind the game to a halt for 20 minutes while everyone tries to put together what's happening now.

What you might want to do is make a sample character about 12th level in each of four configurations:

1. Straight sorcerer.
2. Sorcerer/time mage.
3. Straight fighter.
4. Fighter/time mage.

As long as the versions with time mage in them are noticeably more (or less) powerful than the singleclassed versions, then you know that you still need to work on the balance of the time mage.
 


Have you ever taken a PrC that loses you two spellcasting levels for a handful of defensive benefits, when you were playing a primary caster? No? Me neither. Swiftblade is good the way it is, a PrC for gishes, no need to turn it more mage-y.

I was bringing it up to the OP in the hopes that he'd think "well, they say this is what a good PrC looks like. I should strive for similar power level, balance, formatting, clarity of focus, and general awesomeness of design idea". Not "I should totally do exactly this, except change it for the sake of changing it".
 
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Slowga (Sp): Beginning at 4th level, a time mage can use the spell Slowga at a range of 30 ft., the target must make a Reflex save DC (15 + Dexterity modifier), with a duration of 5 rounds. Speed and Initiative of the target decrease by 2d6 + Dexterity modifier and the inflicted's dexterity drops to 0 for the spell's duration.
I WANT that spell! Save or die ftw...If dex = 0 you are dead.... Or am I thinking of Con?
 

If Con drops to 0, you die. If any ability score except Con goes to 0, you're paralyzed (helpless) until it's raised to at least 1 again.
 

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