IcyCool
First Post
Velmont said:As I see it, it is the mixt of three spells: Mage Hand (The skull float),
So the floating in place, even though it has no actual game effect, is a problem? (I suspect this is the big hangup for folks)
Velmont said:Ghost sound (The skull speak)
Well, ghost sound makes a whole lot more sound than this spell (up to four normal humans per level to a maximum of 20, as opposed to the one normal human that skeletal reader can produce).
Velmont said:and Comprehend Language (the skull cannot read anything by nature).
Except, of course, that if you don't know the language the text is written in, this spell is pretty useless to you (instead of reading gibberish, you hear gibberish, skeletal reader doesn't translate).
Velmont said:Honestly, the effect itself is pretty close to a cantrip, I have maybe a problem with it: The duration is 1 hour per level. I don't know many cantrip that have such duration. Maybe if you reduce it to 10 min/level, like light, it would more fit in the power level of a Cantrip.
I suppose, but then it becomes pretty pointless for what it was designed to do. Read a non-magical text (like a book) to you (unless its a really short book).
Here's a thought. Would folks like it better if the spell stated that the voice is automatically recognizable as illusory? (Ghost sound requires a save, but with skeletal reader you'd automatically know it was illusory sound).