D&D 5E Customizing (slightly) the spellcasting system in 5e

Li Shenron

Legend
I don't like the change they've done to how Wizards cast their spells, I would still like them to be fully vancian.

In this previous Legends & Lore article (http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20121001), Mike Mearls talks about moving the differentiation of spellcasting mechanics from the classes into the DM's side of things. Let's assume that 3.5 months later, they still have this idea in mind.

There is this sentence which is very promising: "The only thing that changes is the table for the wizard’s spell progression".

Here Mearls is actually talking about having a Wizard that uses spell points, another that uses slots (presumably as a 3e sorcerer) and yet another that uses a traditional casting mechanic (although the latter by now is probably gone, and replaced with the current standard, similar but not quite the same). So if I want to just go back to Wizards who need to prepare multiple copies of a spell, this should be even easier to do since the spell progression is still very much based on slots per level.

What would be a good reasonable change to the spell progression table?

I'm thinking about a very simple +1 slot per spell level. What do you think?
 

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