Arnwyn said:
Well, holy crap. V3 isn't vaporware, and is actually out (well, in [mostly] pdf for with the print product coming back from the printers already.
I'm shocked.
As a Fuzion and Cyberpunk fan, I can't wait to get this. It's extremely unlikely I'll use all the rules and 'new features' (no loss of humanity? BAH!), but it looks like there'll be lots of stuff to incorporate into my futuristic game (and much easier to do so, since it's finally all Fuzion-based!).
I'm as shocked as you are.
Now, we only have to wait on Delta Green...
As for humanity loss, it's true that it and cyberpsychosis are both gone. However, I've seen reference to there being some sort of drawbacks in the game, flaws or whatever Fuzion uses. I don't know how closely connected they are to cyber, but I got the impression that there was room for replicating cyberpsychosis, or the "wire reflexes make you twitchy" flaw, or whatever. It might even work something like D20 Future, where your drawbacks determine what you have access to.
I like Fuzion but I've never really had a chance to get into it. I had all of the Atomik releases from back when they were free PDFs, those were good. I haven't really seen any Fuzion- based games I'd want, except perhapds Lightspeed. But, again, there's just not that much chance of getting to play it.
My last 2020 game used a fair amount of Fuzion stuff since I knew they were headed in that direction. I ditched roles for custom chargen, for example, and it looks like they've done that in the new system as well. I never liked the idea of roles- especially not the special abilities like the Rocker's, where pretty much the only thing they can do is cause a riot every session, and then sit back and look pretty. I would think that'd get old pretty quick.