fanboy2000
Adventurer
If my personal experience is any indicator, I think 4e's focus on combat comes from people not using many the non-combat portion of the rules when they roleplay. I've DMed a many people who have put points into the either craft or profession under 3rd. In none of those cases did the rules for making money with those skills ever come-up. Sense PC were adventures, the need to make money via Craft (toymaking) as one of my players had, was unnecessary.#2: The game that most people say they want probably isn't the game that they *really* want because people are irrational, panicky apes.
I believe 4e's focus on combat, for instance, comes directly from the perception that combat is the most fun thing you can do in D&D, and that perception occurred because combat has been an action-packed central pillar of the game from day one, and the "20 minutes of fun crammed into 4 hours" perception means that fun only happens when the dice are rollin'.
The reason the points were spent on the skill was to put it on the character sheet. If the above player wanted to make a toy, he could roll the dice or just take 10. Sometimes he might take 20. The lengthy rules craft and it's sibling had was, for my game, superfluous.
Ironically, I don't think dropping the skills from the game was good idea, only dropping the lengthy rules. I don't think the rules were necessary. But I do think that the skills, as a devise for putting some personality in game terms and having them on a character sheet, was a good idea.
Personally, I've never had a problem with the PCs not roleplaying. My PCs always want to talk to some NPC or another. I just started a new 4e game. One person played 3e a little, another hadn't played sense 2e was current, and a third had never played any kind of roleplaying game ever. Minutes after creating their characters, they wanted to talk to the Lord Warden of the city. Minutes. One players was negotiating with poor farmers for pies.
Six moths ago with an entirely different group comprised of evil power gaming munchkins who live 600 miles from where I stand now, I had them in the City State of the Invincible Overlord. And they insisted on talking to the Overlord. It was a fun encounter, one of the characters got a city-wide bulletin put out about how stupid he was.
Your millage may vary.