ZEITGEIST Cypherblade's Zeitgeist campaign

Cypherblade

Explorer
Hey folks,
In a couple of months I will start with the Gears of Revolution AP for my roleplay group.
So I'm in the middle of preparations and thanks to a lot of people here, I found a huge amount of advice and material to augment the experience of my players.
Thank you all for this awesome content!

On one thing in chapter 12 'The Grinding Gears of Heaven' I didn't find a satisfactory answer on the boards. let me explain....

In Chapter 12 Part 1, the party crash lands on Av and while trying to save some fey, Av breaks apart, consumed by the grinding gears of the Gyre.
In Part 2 there is some reference to Av as being plane 53 on the map which sits all way back, farthest from the destruction of the cogwheels.

How do I have to understand this? Is this a fundamental flaw in the AP? Did I misread this? Or are the remnants of Av thrown across the Gyre and will they be processed again in some distant future?

Thanks for clarification.

Hope to keep you all posted on further developments in short notice.
 

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it's getting busy at the RHC

Morning at the Festival

We’re expected back at the festival in the morning.
We’re supposed to check in with Sergeant Sarah Lockheart, but she’s not there — she’s investigating a theft at the museum.

A while later, she arrives — and she’s clearly furious. Ayleen tries to cheer her up with some trinket, but Sarah’s in no mood. Apparently, Professor Hans Weber only wants to discuss the theft with the RHC, not the local police. In his eyes it's a matter of 'National Importance'.
(We learn that Hans Weber is from Drakr.)

At the Natural History Museum

The museum holds many ancient relics, including artifacts dating back to the Age of the Ancients.
Mr. Weber explains that several newly unearthed artifacts from the High Bayou (southeast of Bole, in southern Risur) were stolen.

Professor Xambria Meredith had brought three magical items:
  • A medallion (crafted of gold, decorated with fine filigree)
  • A sword (a golden, serrated longsword or bastard sword)
  • A staff (six feet tall, wooden, forked at the top)
The scholars aren’t even sure whether these were forged by the Ancients themselves, or by an even older civilization.
The expedition had been funded by Caius Bergeron of Danor — a tiefling, and apparently connected to Lya Jierre according to the newspaper.

Ayleen examines the display case under Kane’s guidance. She finds that two medium-quality locks were expertly picked, and the gold-thread seals around the case were stretched and torn. The threads had been woven with anti-magic properties.

Further investigation shows a window at the back of the museum was forced open. In the bushes outside, Ayleen finds footprints from a woman’s boots (size 38). The prints clearly show someone approached, forced the window, then left the same way.

The latch was broken from the outside with a crowbar — but the handle itself could only be opened from the inside. Likely done with Mage Hand.

When we ask to speak with Professor Xambria, Sarïa notices Weber seems particularly worried about her. He also lets slip that Caius Bergeron is a generous patron, known for funding expeditions and donating to museums.

At Hans Weber’s Home

Professor Xambria Meredith
looks pale, shaken, and confused. Felix and Sarïa question her gently.
She used to work for another university, but just before this expedition, she transferred to Flint University. She’d received a tip from Caius about a ziggurat in the High Bayou and led a ten-person expedition there.
They discovered the ziggurat in spring and immediately reported it to Caius, who was very interested in a “golden seal” — a kind of disc said to detect magical phenomena.
But when Xambria briefly returned to Bole to gather supplies, she came back to find everyone dead.
She suffers from blackouts and fragmented memories, but recalls tieflings being present — and one of them mentioned Caius by name.

Meanwhile, Ayleen searches the house. Xambria’s shoe size is much larger than the prints at the museum, and there are no thieves’ tools or suspicious items in sight. Instead, Ayleen finds notes on theoretical research about the Ancients, but nothing about the expedition itself.

The scholars think these items were gifts from another culture, because their is no clear evidence the ancients knew the art of goldsmithing.

Felix tries to calm her with Suggestion, but it has no effect. Kane’s Guidance spell, however, works fine. We decide to cast Remove Curse on her tomorrow.

Hans Weber accidentally lets a few details slip about the theft (which he didn't yet tell Professor Meredith), so we quietly take our leave.

We begin to wonder: what’s Caius Bergeron’s real role in all this? He’s certainly suspicious — but if he wanted the relics, why not steal them at the ziggurat itself, three weeks ago?

Back at the RHC
We ask Stover which task takes priority: protecting the expo or investigating the ziggurat near Bole.
We decide to stay in Flint for the evening and attend the Kaybeau Arms Expo, and head to Bole tomorrow.



Back at the Expo of New Weapons

Ayleen spots the dwarf Kvarti Gorbatiy and smacks him upside the head. They argue — Kvarti denies any involvment, he just had a debt to pay and did so bu teaching Ayleen. He claims Lorcan Kell merely “sees Ayleen as an investment.”

Kane notices someone at the firing range using a staff that fires Magic Missiles. But as the staff is fired, its color shifts to gold, and a trident-shaped symbol glows at its tip.

Suddenly, a massive floating creature appears — a nightmare of eyes and tentacles hovering above the crowd. Panic erupts.

Ayleen fires, but misses. Staf hits with one shot, doing little damage. The man wielding the staff steps forward and fires three Magic Missiles into the beast — but again, barely a scratch. Then, the creature grabs a dwarf and swallows him whole. Strangely, the dwarf emerges alive later, mostly unharmed — just missing a bit of ear. But at that moment, the monster becomes solid.

Kane makes the wisest decision possible: he handcuffs the man with the staff.
A good call — each time the man used the staff, a new creature appeared.

Rock Rackus joins the chaos, firing his golden bullets at the monsters. One shot misses, killing a bystander, but still manages to blast the largest creature apart in spectacular fashion.

Ayleen fires one precise shot after another, felling several smaller horrors. Staf bravely tries to gouge the eyes of the colossal one, but it has no effect.

Eventually, we win the fight. Kane freezes the man with the staff and shackles him, handing the staff to Felix. Ayleen slaps cuffs on Rock Rackus. “Everything you say can and will be used against you,” she warns.

The staff reverts from gold back to wood, carved with ancient spiral runes representing Water, Earth, Fire, and Air.
(We know there are also elements for Time, Space, Life, and Death.)

We take both Rock Rackus and the wizard into custody.


Back at the RHC Headquarters

We interrogate the wizard, Simon.
He claims he bought the staff earlier that morning for a few hundred gold from a local Risuri woman — dressed in blue, with long black hair and green eyes. The deal was arranged through “Big Benny,” a middleman who operates out of the tavern The Tin PotKell Guild territory.

It’s odd that the three stolen artifacts were sold so cheaply.
Could someone be deliberately planting them in the city to cause chaos?

Suddenly, commotion breaks out in the RHC building.

An elderly gray-haired man arrives — Lord Nigel Price-Hill — with retinue and announces an audit.
Everyone is ordered to vacate their desks immediately as inspectors from RHC headquarters in Slate flood the offices.
 
Last edited:

2nd of Autumn, 500 A.O.V.

At the café across from the RHC
Stover invites us across the street for a drink.

“An audit... didn’t see that one coming,” he sighs.

He’s clearly a bit shaken, but as long as we’ve got nothing to hide, it shouldn’t be a problem. Still, an audit can easily drag on for two weeks — with a personal interview at the end. For now, that means we’re limited to fieldwork only.

That suits us just fine — Bole is only a day’s travel away, and we’ll need to reach the ziggurat anyway. It’ll take time, but at least we’re clear to go.

Stover’s day is done — but ours isn’t.





The Tin Pot, Bosum Strand

We decide to track down “Big Benny”, the fixer Simon mentioned. Felix suggests we shouldn’t all go in together. Ayleen and Staf agree — these shady deals work better when handled in small groups, preferably in dim corners.

Felix and Sarïa head inside. Asking for Big Benny turns out to be easier than expected. They claim to be looking for an amulet that fell out of the museum inventory — information they “got from Simon.”

As long as their coin purse is deep enough, that’s good enough for Benny’s people. Still, there’s some suspicion. They’re told to visit a sweet shop near the metro station by the weapons expo — a place called “The Bonbon Box.”

Felix and Sarïa leave without issue — or so they think.

The Bonbon Box

When we pass the RHC, the audit is still in full swing. The inspectors are clearly working overtime.

The metro station by the weapons fair is easy to find, and so is the candy shop. Ayleen suggests raiding the place right away — after all, it’s clearly a front for stolen goods.

Staf and Kane sneak around back, hopping over the wall, while Felix, Sarïa, and Ayleen enter through the front.

An old lady appears behind the counter. We ask for “magical sweets” — the kind that used to be sold at the museum. She confirms she can get such things “by order.” If we come back at midnight, she’ll have something for us.

Meanwhile, Staf and Kane find nothing unusual in the back — just a poor little house with two meowing cats. They leave without incident.

At the RHC

Before midnight, we stop by the RHC so Staf can pick up his armor and maul. We take a short rest there.

Sarïa is approached by Dima, a colleague. Apparently Rock Rackus has a crush on her and is already composing a ballad about the women of the RHC.

In the cells, Rock Rackus and Simon are both still being held. Kane tags along “just to keep an eye on Simon.”

The bard insists he’s innocent — that he’s a hero, an artist, that he needs to perform. He even sings us a verse from his “new song.” It’s unbelievable. Zero sense of responsibility.

Simon, meanwhile, is bored out of his mind. Kane questions him again. Simon admits he’s never even been to the Tin Pot. The fool. He won’t find much sympathy from us when it comes time to testify in court. Between his recklessness with the staff and his obvious lies, he’s not helping his case.


The Midnight Meeting

We return to the candy shop and take up hidden positions nearby.
Around midnight, a woman appears, lingers briefly by the door, then walks off toward the metro construction site. Ayleen follows her quietly.

The woman descends into the unfinished station, moving toward a large tarp by a work pit. On the opposite platform, she stops and waits.

A note on the candy shop’s door confirms it:

“Come to the construction pit.”

Kane and Staf turn invisible, following the others. Felix calls out, “Hello?” and the woman answers immediately, noting that there are five of us.

Kane spots something odd under the tarp — the barrel of a gun.

The woman claims to have “a few items for sale” — the amulet, the sword, and some “leftovers from her time with Reed Macbannin.”

When she names her price — 25,000 gold — we protest. Simon paid only a few hundred, after all. She flatly denies that, insisting the real price is 5,000 florins.

Kane and Staf move toward the tarp. Staf yanks it off — revealing a tripod-mounted weapon, a drum-shaped construct with a built-in gun.

Naturally, Staf grabs it. Naturally, it comes to life and opens fire.

The woman tries to flee.

Staf hurls the construct into the pit, but three more animated guns open fire from other positions. Ayleen kicks one, trying to knock it over, but she’s not strong enough — instead, she fires a shot at the fleeing woman.

Felix casts Blindness/Deafness — the woman is blinded. One construct shoots Felix, sending him tumbling into the pit, wounded.

Behind the woman, a robotic humanoid steps out, smashing the planks across the pit.

The woman casts a dispel magic and runs like hell.

Staf swings his maul, denting a gun construct but not destroying it. Ayleen stabs another down and leaps into the pit to help Felix.

Felix rises and hurls a Chromatic Orb, blasting both the robot and the gun constructs — two are destroyed instantly, and the robot staggers under the hit.

The automaton hesitates, then tries to flee — but Sarïa, in lion form, circles the pit and intercepts it.

Staf charges through the pit, followed by Ayleen and Felix. The robot lands a heavy blow on Sarïa, but she hits back. Staf climbs out and smashes the robot again, while Ayleen and Felix unleash one last volley.

The creature finally collapses under Kane’s Toll the Dead.

The machine’s core contains the familiar black oil. Ayleen stows the gun constructs in the Bag of Holding.


The Candy Shop Revisited

We return to the sweet shop. Ayleen picks the front door lock while Staf breaks down the back one, storms upstairs, and drags the old woman down.

Under questioning, we learn she only warned her daughter — Kaia.
Kaia recently started working for Lorcan Kell, running “a little business” against her mother’s wishes.

She lives with Kell now, apparently having taken Ayleen’s old place in the organization.

The old woman communicates with her daughter through Sending Stones, but the day’s magic has already been spent.

Kane casts his own Sending instead, ordering Kaia to return to the shop.
We confiscate the Sending Stone.

Soon, a reply arrives — Kaia doesn’t trust us.
Staf makes her mother scream in pain, hoping to urge her daughter to hurry.

About half an hour later, Kaia arrives. She negotiates with Felix — poor thing, she clearly needs money. The 5,000 florins from yesterday weren’t enough.

When Staf appears in the doorway holding her mother, Kaia draws her weapon. Kane quickly casts Hold Person, and Ayleen slaps Manacles on her wrists and disarms her.

We take her back to the RHC and throw her in the magic warded cell.



3rd of Autumn, 500 A.O.V.

In the morning, a letter arrives at the RHC — from Colonel Sebastian Harlock of the Risuri Army.
He’s heard of our encounters with strange creatures and requests that the remains be sent to the military headquarters for analysis.

Meanwhile, Ayleen identifies the magical staff:
It’s a +1 staff that can cast Magic Missile, Burning Hands, and Forbiddance.

The summoning of extraplanar horrors isn’t an intended feature — it appears to be a side effect of the Forbiddance magic.

Ayleen casts Detect Planar Energy but can’t categorize it. It’s not Bleak Gate or elemental — something else entirely. But at least now she could recognize the same energy if she ever sensed it again.


We question Kaia again.
After three attempts, a Suggestion spell finally takes hold:


“Bring back the artifacts — amulet and sword — return here under the pretense of selling them. Betray nothing, waste no time, and no attempt to escape.”

We finally realize that this Kaia is the same Kaia Stewart, head researcher who fled Macbannin’s lab.

At the university, we learned she graduated twelve years ago in arcanoscience, planar physics, and alchemy.
She was also the close friend of Lydia Tarnwell from The Flint Observer — the same Lydia who supposedly fled the country. We found her house abandoned, luggage half-packed.

But apparently, she never left Flint.

Seems like Kell’s “hospitality” knows no bounds.

Kane also prepares Remove Curse that morning — planning to cast it on Xambria Meredith.

I was glad the players finally start paying attention to some details. When mommy dropped Kaja's name and Kaja dropped McBannin's name, they finally started to put things together and realised this must be the same Kaja that fled the mansion.
 

I would appreciate some feedback on some topics from fellow DMs.
On the topic of Kaja:
The players are using suggestions on Kaja to get their hands on the 2 missing items.
First I was inclined to twart this idea by letting either Kell or Saxby intervene, but I guess it's better to let them succeed so Kaja can return to prison for the adventure to unfold as written.

On the topic of Xambria:
The players are going to cast remove curse on Xambria. Sijhen knows this. Would it be a reason for him to bolt out and dissapear or not?
 

Rock's song: (unfortunately the players see him as a fool)

The Ladies of the RHC – by Rock Rackus

Oh, the ladies of the RHC,
they think much faster than you or me.
With eyes as bright as morning’s gleam,
they see through every crooked scheme.

Through smoke and shadow, bold they stride,
with wit and grace and righteous pride.
Their words cut clean, their minds are steel,
and truth itself bends to their will.

Oh, clever, fearless, fierce, and fine,
no gem in Flint could ever shine
as bright as they, the pride we see
the ladies of the RHC!

There’s Sarïa, eyes of forest hue,
she sees the soul behind what’s true.
A single glance — you’ll lose your breath,
she charms the storm and shames the death.

And Ayleen — sharp, with wit so sweet,
she turns the law into a beat.
Reports or riddles, rhyme or crime,
she solves them all — and right on time.

So raise your glass and sing with me,
for the queens of the RHC!
No king, no thief, no man of fame,
could match the fire in their name.

(w.i.p.)
 

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