Initiative
Half-elf caster, celestial giant bee 17
Large, four-armed sahuagin 16a
Gannon 16b (roll of 15, +1 weapon, lower Dex than Sahuagin)
Plonk 13 (roll of 12, +1 Init)
Rawhide 10 (roll of 8, +2 Init)
Flawed 9 (roll of 4, +5 Init)
Starbuck, De Vere 8
Round 6
The elf finishes casting, and a giant silver and gold bee appears at the giant's left flank. Buzzing harshly, the bee stings the scaly monster and pulls out, its stinger left in the sahuagin. The bee falls to the deck, twitching and buzzing horribly.
Having no need to take care of the bee, the sahuagin turns its attention to De Vere, dropping its trident and digging into the captain. When it has finished, the captain lays on the deck in a bloody heap. Gannon can barely duck one of the claws as he moves into place.
Cursing, Plonk fires again, missing again [roll of 3 on d20, +2 ranged, +1
bless, firing into melee -4, total 2, miss]. Unaware of the bolt flying harmlessly past his ear, the shifter attacks again, looking to hamstring the sahuagin [roll of 18 on d20, +5 melee, +1
bless, -5 called shot/legs, total 19, hit; -10 movement penalty, 13 hp damage], slicing deep into the monsters thigh and through its muscles. Flawed, behind the main melee, casts
true strike and prepares to charge.
Starbuck drops to his knees to see if he can't stabilize De Vere. He can't.
Conditions
bless, 13 rounds remaining
De Vere, unconscious and bleeding heavily, near death
OOC:
Just an FYI, I used the Book of Iron Might rules for maneuvers for Rawhide's attempt at hamstringing. If you have this book, consider those rules to be fair game. Also, I love the idea of a celestial giant bee, but I'm pretty bummed out about bees dying after successfully stinging someone.
At least it's realistic.