[D&D 3.5/Eberron] Forgotten Forge [Full]

Sidekick: No worries. I understand completely and appreciate your letting me know. I'll see you over in Chris's thread. :)

MadMaxim: You're in if you want; see my last post for a time frame and see the first post for character generation rules.

No Way: I'm moving you into an alternate slot.

Knight Otu: You still there?

Best,
Nick
 

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Here's my character so far. I haven't made a background story for him yet, but it will be something about him out to collect artifacts in the name of The Traveler:

Gannon Relstorf - Cleric of the Traveler
Chaotic Good
Medium Humanoid (Human)
Hit Dice: 1d8+1 (9 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class:16 (+0 Dex, +4 armor, +2 shield), touch 10, flat-footed 16
Base Attack/Grapple: +0/+1
Attack: +2 melee (1d8+1, morningstar)
Full Attack: +2 melee (1d8+1, morningstar)
Space/Reach: 5 ft./5 ft.
Special Attacks: Spells, turn undead 2/day
Special Qualities: Aura of good
Saves: Fort +3, Ref +0, Will +4
Abilities: Str 12, Dex 10, Con 13, Int 14, Wis 15, Cha 8
Skills: Concentration +5, Disguise +3, Knowledge (arcana) +6, Spellcraft +6, Survival +6.
Feats: Combat Casting, Track.
Languages: Abyssal, Common, Draconic

Cleric Spells Prepared: (3/2+1; Spell save DC 12 + spell level; Caster level 1st); 0––detect magic, light, read magic; 1st––disguise self*, divine favor, doom.
*Domain Spell. Domains: Travel, Trickery.
Equipment: Chain shirt, dagger, heavy wooden shield, morningstar, sunrod, traveler’s outfit (currently worn), wooden holy symbol and 79 gp.
Encumbrance: 43 lb./43 lb. (light load)
Personal Information:
Patron Deity The Traveler
Age 24
Height 5’10”
Weight 163 lb.
Hair Short brown
Eyes Blue
Skin Slight tan
 
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Knight Otu: Hey there. :)

MadMaxim: That looks good to me so far, when you're ready and have the background completed, post Gannon in the Rogues Gallery.

Best,
Nick
 

Just to refresh folks, here's the...

Current Roster
1. Rawhide, Male Shifter Barbarian 1 (Ashy)
2. Khashana, Female Kalashtar Psion/Telepath 1 (IdentityCrisis)
3. Flawed, Warforged Transmuter 1 (Knight Otu)
4. Gannon Relstorf, Human Clr1 of the Traveler (MadMaxim)
5. (Krug)
6a. (Jarval)
7a. (No Way)

Best,
Nick
 



Krug: It should, but I don't have issue 316, so why don't you make the character and then we can look at it and see what we need to adjust/change.

Best,
Nick
 

KL: Will get to it. Not sure if I can finish within 48 hours but Plonk, the gnomish artificer, reporting for duty, even if only half-constructed. :)
 

Still unfinished, but the basics are there. Any input would be good...

Code:
[b]Plonk[/b], Gnomish Artificer1
Str: 10-2=8 (-1)
Int: 14 (+2)
Wis: 12 (+1)
Dex: 13 (+1)
Con: 8+2=10
Cha: 15 (+2)
Size: Small
Height: 3'3"
Weight: 42 lb
Skin: Gray
Eyes: Dark Gray
Hair: Light Brown
 
HD: 1d6 HP: 6
Speed: 20 feet 
Armor Class: 14 = 10 + 1 [dexterity] + 1 [size] +2 [armor] Touch AC: 11 Flat-footed: 13
Initiative modifier: +1 = +1 [dexterity] 
Fortitude save: +1 = 2 [base] +3 [constitution] 
Reflex save: +1 = 0 [base] +1 [dexterity] 
Will save: +2 = 0 [base] -1 [wisdom] 
Attack (handheld): -1 = +0 [base] -1 [strength] 
Attack (unarmed): -1 = +0 [base] -1 [strength] 
Attack (missile): +1 = +0 [base] +1 [dexterity] 
Grapple check: -1 = +0 [base] -1 [strength] 
 
Languages: Common, Gnome, Warforged

Feats: 
Magic Affinity, Scribe Scroll(Class Bonus Feat)

Traits: 
Action Points: 3 (this level)
Skill Points: 24
Skill Name           Ranks  Atb Bonus
Appraise                 1  INT    +3
Concentration            3  CON    +3
Craft (Alchemy)          2  INT    +6 (+2 for Racial bonus)
Craft (Weaponsmithy)     2  INT    +4
Craft (Armorsmithy)      2  INT    +4
Disable Device           4  INT    +6
Knowledge (Arcana)       1  INT    +3
Listen                   0  WIS    +2 (+2 for Racial bonus)
Open Lock                2  DEX    +3
Search                   1  INT    +3
Spellcraft               3  INT    +7 (+2 for Mag Affinity) 
Use Magical Device       3  CHA    +7 (+2 for Mag Affinity)
 
GNOME
Small +1 size bonus to attack rolls/AC; +4 to Hide
Low Light Vision
+2 save vs illusions
+1 attack to hit vs kobolds and goblioniods
+4 AC vs giant type
+2 Listen, +2 craft(alchemy)
Spell-like ability
1/day -speak with animal(burrowing mammal)
1/day- dancing lights, ghost sound, and prestidigation as 1st level
DC 10+ gnome's Cha mod + spell level
 
ARTIFICIER
Artificier Knowldge ( lvl + Int/+3) vs DC 15 to determine if magical
Artisan Bonus (+2 Use Magical Device with appr feat)
Disable trap
Craft Reserve 20
Augmentations: 3 1st lvl (Personal Weapon Augmentation, Magic Weapon, Skill Enhancement)

Armor: Leather Armor (+2/Speed: 20 ft) - 10

Weapons:
Dagger [-1/1d3, 19-20/x2, 1 lb, one-handed, slashing/piercing] -2
Light Crossbow [+1/1d4, 19-20/x2, 4 lb, one-handed, piercing] -35
Bolts (20) - 2lb - 2

Equipment:
Backpack  2 lb 2gp
Bedroll   5 lb   1sp
Artisan's Tools, Masterwork 5lb 55 gp
Thieves' Tools 1 lb 30 gp
Traveler's Outfit 5 lb 1 gp
Trail Rations 6 days 5 lb 3 gp

Money: 58 gp 9 sp

Description: Wears a cap, with various bits and tools hanging from string all over his clothes

Background: Raised by Warforged, becoming an expert tinkerer, goes around various towns repairing clocks and other devices to earn a living, wants to adventure
 
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