Re: Re: D&D 3.5 Scoops from Savage Species
Michael Tree said:
The animal/beast distinction has always seemed artificial to me. Just because a creature doesn't exist in our world doesn't mean it can't be a natural animal.
I hated the stupid change they called an errata for that. A monster manual errata that don't adress the missing Nightwing transformation, nor the Hill Giant Charisma of 17, but that decide Beasts now have only Animal-grade Int score, it's a mockery.
The beast type was used for making non-humanoids that had neither wacky anatomies (ethereal filcher) nor whole slew of magical capacity (gynosphinx), but yet was smarter than mere animals. The Girallon, for example, had Int 3. And I've seen scores up to 6 in various third-party products.
Then, without clear justification, they decide to blur the distinction between Animals and Beasts, making several valid sourcebook invalid...
Then, they discover that having animals and beasts be exactly the same kind of creature is silly, and they decide to remove the beasts entirely, rather than recognize the "errata" was a bad half-assed and unecessary idea.
Oh well. Since Beasts had better HD than Animals, they will shaft the former beasts again. Unless they boosts Animals with d10 HD now ?
They could have done like in Star Wars, and have Animals be divided in 2-3 categories (herd, parasite, predator, scavenger and vermin -- could have kept a prey, predator, vermin scheme).