In stilted Common, the ogre facing Gnorth replied, "Un-durr-stand SMASH!" before bringing his greatclub down on the half-orc for a glancing blow. Brue's foe continued its relentless attack, but missed wildly. While injured, neither appeared ready to fall anytime soon.
OOC:
Ogre2 - No move, Action: Attack Gnorth [roll0], Damage [roll1]
Ogre3 - No move, Action: Attack Brue [roll2], Damage [roll3]
Corilo (36/36): Attacked Ogre2, dealt 18 points of piercing damage and tripped the ogre, moved to F8
Lorenzo (27/27): Attacked Ogre2, dealt 7 points of piercing damage
Gnorth (14/31): Healed for 5 HPs, hit Ogre2 for 8 points of bludgeoning damage
Boddynock (30/30): Cast fire bolt at Ogre3, critical hit for 17 points of fire damage
Brue (24/39): Attacked Ogre3, but missed.
Ogre1: Dead
Ogre2: Dead
Ogre3 (-46/??): Attacked Corilo and missed.
"My mother was a saint." Gnorth grumbled, body alight with pain. He rattled off a quick healing ditty to lift his spirits.
His wounds knitting at rapid speed, the half orc then gritted his teeth, pulled out his warhammer, and let loose with a two handed swing, hoping to break the would-be comic's knee.
OOC:
(Bonus Action) Gnorth casts healing word on himself (spells 3/1) [roll0]. Action: Pull out warhammer and swing for the fences! [roll1] [roll=hit]1d10+3[/roll]
Gnorth was in real trouble. Whispering a curse, Corilo changed target and rained fire on the ogre that was hounding the half orc so relentlessly. Realizing that Brue wasn't in top shape either, he boldly stepped forward, addressing the ogre with the best insult he could think of: "Hey! I'm right here, you moron!"
OOC:
Corilo shoots with his action and his bonus action.
Target: Ogre 2
First attack roll:[roll0]
Damage roll:[roll1]
Second attack roll:[roll2]
Damage roll:[roll3]
In case of a miss (unless it's a natural roll of 1), Corilo will use a superiority die for the precision attack maneuver. IF both attacks hit, the second one is a trip attack (Save DC 14 to avoid falling prone). In any case, here's the superiority die roll: [roll4]
Finally, Corilo moves to F8, trying to draw the ogre's attention.
Smiling grimly as the archer's bolt luckily found it's way into the Ogre's leg, Lorenzo lined up a clean blow on his fallen foe, hoping to dispatch it and move to Brue's aid.
OOC:
Action: Attack Ogre2
Move: if Ogre 2 defeated, move to E7
The combined attacks of Corilo, Lorenzo, and Gnorth brought down the second ogre; Gnorth's hammer bashing its head in providing the necessary exclamation point. With the closest enemy dead, Boddynock squeezed past the half-orc and stood atop the dead ogre. Sighting down his finger, he conjured a bolt of flame and fired it at the final ogre. The bolt was extremely well-placed and wreathed the ogre's head in flames.
OOC:
Action - Cast fire bolt, Attack: [roll0], Damage: [roll1] (Crit Damage in OOC Thread: 9)
The final ogre, enraged by the flames still smoldering in its greasy hair, swung wildly at Corilo. The ogre had seen how devastating the archer's attacks had been and, as dim as it was, realized it wouldn't be able to escape with the archer harrying it. The wild swing, however, failed to connect.