Nebulous
Legend
I imagine it is still 5 years off, give or take, but WotC is probably doing the groundwork now, and considering how they might want to change their flagship game. I do like 5e, but I want some more granularity in the rules, and I want them really listen to the community.
1. Better book presentation. It's hard to find what you need in the PHB aside from the spells. I love the artwork, that's not the issue, but proper labeling of chapters and information, which PF does better. And any book by Monte Cook.
2. A skill system that is fun. And more defined rules that takes away some of the guesswork.
3. Monsters that are tougher out of the box, with appropriate skills themselves, that don't need houserules to be challenging
4. And please, for God's sake, fix the ranger. At this point I'm advocating kill that sacred cow, break up ALL of a Ranger's abilities and and make it some kind of archetype that can be layered in pieces over any class, so you could even have a thief/ranger or cleric/ranger.
What else would you like to see?
1. Better book presentation. It's hard to find what you need in the PHB aside from the spells. I love the artwork, that's not the issue, but proper labeling of chapters and information, which PF does better. And any book by Monte Cook.
2. A skill system that is fun. And more defined rules that takes away some of the guesswork.
3. Monsters that are tougher out of the box, with appropriate skills themselves, that don't need houserules to be challenging
4. And please, for God's sake, fix the ranger. At this point I'm advocating kill that sacred cow, break up ALL of a Ranger's abilities and and make it some kind of archetype that can be layered in pieces over any class, so you could even have a thief/ranger or cleric/ranger.
What else would you like to see?