Cergorach
The Laughing One
Not making a loss on a property is not enough for corporations, if the profits aren't high enough it is also an issue. Money is not made in a vacuum, it is made with other money, folks want a healthy return on that. If there are other investments that the invested money can raise a better return, companies close down lines/companies.I don't know why people insist Hasbro is on the verge of selling D&D all time. Well, other than wishful thinking.
Companies do not get rich by selling intellectual properties.
Sure, if they were not making a lot of money, they might put D&D into a dormant state, but I see no signs of them doing so. DDI 4E, and a solid line of products do not look like a company that is on the verge of going down the drain. Sure, they are probably not making a ton of money, but there is cash flow, and I assume they are not bleeding rivers of red, the main thing that would attract Hasbro's attention.
I really think the higher-ups at Hasbro are more on the lines of if it ain't broke, don't fix it or waste a lot of time worrying about it.
Sure the situation could come up when Hasbro might have to decide what to do with the brand, but that time is not now.
And as a final point, would Paizo even actually have the resources to buy the D&D IP? I rather doubt it.
I've worked at a banking institution in the past (as an IT guy) and when management announced that we had a year to turn things around I was surprised, we were making money (a lot of it)! The thing I didn't know was the amount of money it took (the investment) to make those profits, when presented with those numbers I concluded that at the time it was more profitable for the parent company to keep the investment in a bank account and let it accumulate interest. Less risk, less hassle. Companies are not philanthropic institutions that exist for their customers and employees, the exist for a healthy profit. A profit that relates to the risks involved, the more risks, the higher the expected profit.
Some interesting facts:
1997 - WotC bought TSR and the Five Rings Publishing Group for $25 million (total)
1999 - WotC is bought by Hasbro for $325 million
TSR didn't become worth $300 million more in two years, the difference was Magic and Pokemon.
As for Hasbro selling things:
2001 - Hasbro sells Hasbro Interactive (computer game branch) for $100 million
2002 - Hasbro sells Origins and Gen Con
I also believe that Wizards sold the rights to SLA Industries and Ars Magica, but can't find a statement to that effect at the moment.
D&D isn't as valuable as we like to think (compared to other properties like magic and other CCGs). D&D as WotC has it isn't worth hundreds of millions of dollars.
I'm pretty sure that Paizo doesn't have enough spare cash to buy D&D outright, but they are big enough to get a decent loan. Not that I am saying that Paizo could/should/want to buy the D&D brand at this time.