D&D 5E D&D and who it's aimed at

Conan, Lankhmar, and Swords & Sorcery style pulp fantasy hasn't been dominate in the fantasy fiction or film industries for decades. (As someone who was the collection manager for the sci-fi/fantasy department of my library for over a decade and tracking these trends, I can speak on a bit of authority). While Gygax may have put these in Appendix N and claimed their influence, they got pushed aside long ago in favor of other subgenres. That should be reflected in the art. Putting in muscle-bound barbarians and chainmail bikinis would serve to make the art seem irrelevant and dated for the majority of D&D's audience.
Amongst their audience, do you think more are watching Harry Potter, The Witcher, and LotR or Beastmaster, Conan, and Dolph Lundgren's Masters of the Universe?
So yes, the art and design needs to move on. It needs to reflect the fantasies of the players.
At a party this weekend, I stumbled into a group of people discussing starting a D&D game. Only one other guy was a middle-aged white dude. The others were bi females, a woman who is transgender, and a drag performer dressed as a nymph who wanted to play a "high dark elf" (because he's black and was at that moment high). [In case you're curious, I did not offer to run Witchlight, because I didn't want to tell him I didn't like fey in my D&D games.]
 

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People saying Dark Sun won't happen because slavery have obviously forgotten that the Underdark continues to exist unabated.
Character races used to provide different ability score bonuses, too. Things have been changing over there the last couple years, which is what much of this thread is about.
 




People saying Dark Sun won't happen because slavery have obviously forgotten that the Underdark continues to exist unabated. The entire point of the biome appears to be a place to stock slavers, slave races, former slaves and lamer gnomes. If that garbage gets to keep flying, I don't see how it would stop DS more than the complete antipathy toward trying with psionics would.

You're right, the Underdark remains a real bastion of D&D grimdark. But that's kind of baked into what's basically the default setting. I can see WotC feeling it's tricker to reintroduce Dark Sun--which is super duper not the default setting--and risk clickbaity headlines about slavery. Last thing Hasbro wants is to get yanked into the worst kind of bad-faith culture wars, even more than usual.
 

I don't think it makes a lot of sense to deny that there has been a shift in the target demographic for D&D, and that the material being presented reflects that shift. I think it's pretty clear that's happened.

The conflict seems to be whether that is a good or bad thing. Which is subjective.

Although I will say that as far as opinions go, one that says appealing to a variety of people instead of one niche audience is about as close to objective as an opinion can get.
 



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