D&D 5E D&D and who it's aimed at


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So what your saying is a younger demographic with different tastes and sensibilities is being aimed at?

Why yes, I do agree. LOL.
A more modern demographic. Some are younger, but I find that most players even of my age and older don't especially care about Swords & Sorcery anymore.
For my personal preferences, I've always liked books with a variety of art styles. It may seem disjointed to have black and white line art, oil paintings, digital art, wood block art, etc., in the same book, but I like how it demonstrates how there are so many worlds full of so many players that so many fantasies are possible.
 

Disingenuous.

"Younger", in context, means "under 50".

Although even some of us who are over 50 managed to avoid becoming fossils.
No it isn't disingenuous. We've all seen the pie chart. We know what's up, I don't know why people continue to protest.

Is the games demographic changing? Without doubt.

Is the prevailing attitude of that demographic shifting away from styles and tones that once would have been common, or indeed central to a whole settings style (Dark Sun)? Without a doubt.

Are concepts seen by some of this shifting demographic as problematic being cleaned up, even to the point of errata on still current publications? Yep.

Does the 'diverse styles' pendulum swing both ways? Nope, no Conan allowed.

I'm not the one being disingenuous at all.

The game is shifting, has been for years now, and styles are being dismissed or ignored, and if you like those styles or dislike the current ones, Wizards isn't marketing or designing for your tastes anymore.

I can accept it, why can't those being catered to see it and accept it?
 


No, it's pretty much the same demographic. But some have aged out of it whilst others have grown into it, and with that, the demographic has changed.

No, I think they've made specific attempts to broaden their audience. Or perhaps, the audience has broadened, and they've responded to that. Likely it's a bit of both.

Neither of which is a bad thing.

But if D&D hadn't shifted it's target audience in some way, then all of its marketing would be similar to a lot of the sentiments you find among the OSR.
 



Amongst their audience, do you think more are watching Harry Potter, The Witcher, and LotR or Beastmaster, Conan, and Dolph Lundgren's Masters of the Universe?
I think we all need to recognize a fundamental truth; Even back in 1987, nobody was watching Masters of the Universe. While I'm sure we can find some masochist who claims they loved it, the movie failed to connect with audiences and critics alike. The only good thing I can say about it is that Frank Langella really hams it up and Meg Foster's piercing blue eyes made for a distinctive Evil-Lyn.

It's interesting, because I find The Witcher to be closer in tone to Conan than I do to LotR. But I'm not sure if The Witcher has had a significant influence on D&D as of yet.
 


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