MarkB
Legend
A lot of this isn't really covered by the rules, but just for fun, here are a few suggestions for possible game-mechanics.
And that's about the point (or possibly well past the point) where my limited understanding of baseball fails.
Use the pitcher's attack roll, including range penalties but also +3 size bonus, as the AC the batter must strike.howandwhy99 said:I'm trying to figure out how certain rules work and thought this would be a fun way to ask.
D&D Baseball
The pitcher winds up on the mound. He throws the ball attempting to cross the strike zone.
A thrown ranged attack, but is a baseball an exotic weapon, simple, or like a thrown acid flask (no prof. needed)? Thrown weapons are 5x range increment only. (The rules imply the object could travel farther, but without accuracy). Since it is 60' 6" from the mound to homeplate the ball must have at least a 20' range increment.
The batter waits at home plate. As the ball comes across he swings at it.
Melee club attack. But what is the ball's AC? If it's an object, I'm guessing it as 10 + dex? + 4 (diminutive). But where is the Dexterity bonus derived from? Is it treated as a creature or a normal object (-5 no dexterity). How does Speed or the pitcher's throwing ability affect this modifier? Also, is this an Attack of Opportunity or a Readied Action? On the one hand, does a flying object (like an arrow) invoke an AoO? And on the other, can a readied action be ignored, if the ball was out of the strike zone? I'm guessing there is at least a Spot check involved.
One option is for the catcher to take Arrow Catching. Otherwise, he makes an attack roll against AC 13 (10 + size modifier) minus the pitcher's dexterity bonus to catch the ball (since the pitcher is trying to aim it at him).Option 1: The batter misses the ball and the catcher catches it
What is the rule for catching thrown objects? Is a Dexterity check involved to account for the possibility of the catcher missing the ball?
Have the batter roll damage against the ball. Every 1 point of damage represents 10 feet of distance traveled. Direction is determined by a random percentile roll within a 180-degree arc, but the batter can add or subtract his total baseball-bat attack bonus from the percentile roll to influence direction.Option 2: The batter hits the ball trying for a home run
How is distance determined for an object struck? Does it matter whether the hittee is a creature vs. an object? How can foul balls or ones hit into the dirt be accounted for? Does the speed of the ball matter? How about its' weight? What if it were on the ground like in golf or hockey?
Make it a Readied action, but allow the "catch a ball in a mitt" action to be a free action for a proficient character, that can be Readied along with the move action. As with the batter, the fielder must make an attack roll versus an AC determined by totalling the batter's attack roll, the ball's size modifier, and the range penalty for the distance traveled. However, the ball's range increment is doubled when launched by a bat, and it is treated as ammunition for determining maximum range.An outfielder runs to catch the ball
I'm assuming this is a Readied action. But Readied actions can only be Standard (only move or catch). If the fielder has time, he could position himself with accompanying jump, climb, and balance checks. But doesn't a falling object land on the same turn it began falling?
Agreed.The outfielder catches the ball and throws it to 2nd base hoping to catch a runner coming from 1st.
If the outfielder only moved to the ball previously, he can catch it, but not throw it as that includes a second Standard action. If the outfielder caught the ball last turn, his best option is to Move 30' towards the base and then throw the ball.
It may be worth spicing things up here by re-rolling initiatives for this round. Otherwise, any fielder who was Readied against the batter automatically goes before him this round.The batter drops the bat and runs to 1st base.
The Human batter drops the bat as a Free Action. He runs full speed 90 feet to 1st base. He can run up to 30' past it, but could not round the base on this turn. If he were very short (halfling-sized), he would not reach 1st base it until his next turn.
And that's about the point (or possibly well past the point) where my limited understanding of baseball fails.