D&D 5E D&D Beyond 12 Days of Christmas 2024


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I'm not a big fan, in fact to this point it is the only 5E book that I haven't bought in hard copy...but having gone through it, it seems to fufill the brief it was intended to hit, as a comedic office satire. Fluff and mechanics seem on point.

That weird goblin race is the single goofiest race in FR or anywhere, hated that book.
 



I'm not a big fan, in fact to this point it is the only 5E book that I haven't bought in hard copy...but having gone through it, it seems to fufill the brief it was intended to hit, as a comedic office satire. Fluff and mechanics seem on point.

That weird goblin race is the single goofiest race in FR or anywhere, hated that book.
I have this in my cart to purchase but haven't yet. The only thing I was interested in was the rules for running a business. Are those any good? I heard someone suggest they wished WotC had used/modified those rules for strongholds instead of the bastion system we got. Any thoughts on that system in the book?
 


I have this in my cart to purchase but haven't yet. The only thing I was interested in was the rules for running a business. Are those any good? I heard someone suggest they wished WotC had used/modified those rules for strongholds instead of the bastion system we got. Any thoughts on that system in the book?
I did grab the Beyond copy back when they had it up for free (don't recall the occasion?), and I would say the business and base rules have nice, solid bones even with an emphasis on humorous elements. I am indifferent between them and the new DMG rules, both seem fine to me.
 

I have this in my cart to purchase but haven't yet. The only thing I was interested in was the rules for running a business. Are those any good? I heard someone suggest they wished WotC had used/modified those rules for strongholds instead of the bastion system we got. Any thoughts on that system in the book?
That was probably me. I do like the franchise rules and I think they make for a great expansion on the rudimentary business rules in the 2014 DMG. They also make use of downtime in a fun way.

I’m not an Acq Inc fan at all, but I love that book. The goofy office satire stuff is just a veneer. The underlying mechanics are all solid and can be used without the trade dress just fine.

I would have preferred a generic version of the franchise rules over the bastion rules.

Also. “Orrery of the Wanderer” is a great little adventure.
 


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