D&D General D&D Beyond's Users Online Over Last Year

I assume the rapid decline was from people remembering DDB is pretty terrible at anything other than offering a place to give WOTC more money. Any measure of homebrew or house ruling is needlessly difficult to impossible. For example, something as basic as creating a new Warlock invocation simply cannot be done. Or making a house rule weapon that isnt a reskin of an existing one. Want a chain sword that deals 2d8? Too bad! You can make a custom attack, which is barely passable until you actually need it to factor in a +1 enchantment or something. Want to run a campaign? Too bad. You get 2 notepads. A text chain has more usability.

They're pulling in millions of dollars and it continues to completely suck. I like 5E a lot but resent every penny I have spent on DDB.
 
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Just some interesting numbers shared- obviously not directly tied to the graph but it's relevant. 10M users in 2022 to 21M today.
 




It was kind of inevitable that 2024 would have the largest sales on release given how much the player base has grown over the course of 5e. But those comments, aside from the specific DDB numbers, are just PR spin anyway.
The dramatic increase in DtC isn't PR spin.

It's also a number that explains how 2024 D&D is doing well while people who only go to box stores or Amazon think it isn't
 





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