• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D Brand Manager of Fluff

Scott_Rouse said:
Would these be new settings or current but fallow settings? For example would a 300 page Planescape, Ravenloft, or Dark Sun setting book be enough for everyone?

I would say no to those. If you offer something as well detailed and established as Planescape, Ravenloft, or Dark Sun you're only going to depress people with the fact that there will NOT be future support.

I think "one-shot" campaigns should be like Ghostwalk...but then we all know how successful that was, don't we? :p

Now Oriental Adventures was successful, but there are angry gamers out there who're peeved at the fact that, well, there hasn't been any OA support since.

Personally, I'd say like a 300+ page book on Planescape, Ravenloft, Dark Sun, Spelljammer, etc., with like mini-supplements once or twice a year for each setting that's like 96 pages or something.
 

log in or register to remove this ad

diaglo said:
1. The Complete Idiots Guide to d02 Roleplaying
The book that teaches you how to have fun with the game. No mechanics included.

AKA "Coin-flipping for Dummies" ;)


Sorry, diaglo, I can't resist bad puns...it's gotten my players to threaten to stab me in the eye with a pencil more than once...

I think that the ideas already expressed in this thread are great: Giant book, Fey book, setting books (especially Greyhawk and Dark Sun), monster ecologies (that aren't already published), and maybe a line of non-DDM minis that are sold not-randomly. I love the minis, but I hate having to play a "game" to acquire what I want, since I don't play DDM, I play D&D.
 

Scott_Rouse said:
Would these be new settings or current but fallow settings? For example would a 300 page Planescape, Ravenloft, or Dark Sun setting book be enough for everyone?
What do you mean? You release a book as though it were the core book of the setting (a la Forgotten Realms Campaign Setting), and then if it sells well enough, you release a second book, etc. I know that WotC doesn't want to fragment the fan base, but I think of it this way: you're already fragmenting the fan base with books like Tome of Magic, or Tome of Battle, which not everyone wants to include in their campaigns. However, with something like a Greyhawk book, it works in the other direction. Those who want to play in Greyhawk buy the Greyhawk book(s), and then they can use all the splatbooks in that campaign. Or in the Planescape campaign. You only really run into trouble with campaigns like Oriental Adventures, Ravenloft, Dark Sun, etc., in which there are specific restrictions on which sorts of things can be imported into the campaign from the various splatbooks. The reason why Forgotten Realms is such a great setting to support is precisely due to its "--and the kitchen sink" attitude toward new material. It has its own unique stuff, but you can plug the Complete series right in without a hiccup.

Still, a single Dark Sun book would probably go a long way toward satisfying people. And I do think your question is nonsense. Even if a single book doesn't satisfy the fans of the setting, they'll buy it. They'll buy it and then complain that there aren't more books in the works. From a business perspective, you never want to satisfy anyone. You want them to buy everything and then beg for more.
 

SolitonMan said:
AKA "Coin-flipping for Dummies" ;)


Sorry, diaglo, I can't resist bad puns...it's gotten my players to threaten to stab me in the eye with a pencil more than once...

I think that the ideas already expressed in this thread are great: Giant book, Fey book, setting books (especially Greyhawk and Dark Sun), monster ecologies (that aren't already published), and maybe a line of non-DDM minis that are sold not-randomly. I love the minis, but I hate having to play a "game" to acquire what I want, since I don't play DDM, I play D&D.

You know, it probably wouldn't sell very well, but a collector's pack of Monster Manual Minis that included at least one mini for every critter in the Monster Manual would be super spiffy.
 

Scott_Rouse said:
For example would a 300 page Planescape, Ravenloft, or Dark Sun setting book be enough for everyone?

Now we're talking... Except that you missed Spelljammer? No love for wooden boats flying though space and giant space hamsters? Come on!

Ghostwalk had some great stuff but was unfortunate that it had some strikes against it (timing for one thing). Ravenloft has stuff out there (out of print, but they are out there) so I don't think it needs one right now. Planescape has stuff scattered across multiple books but a Sigil book done up like Ghostwalk would likley be a good one. Outside of a few Dragon articles I haven't seen much 'official' stuff for Dark Sun and a buddy of mine keeps talking about the setting. A single book would give a better chance to understand what is going on if nothing else. I've seen even less for Spelljammer and Al Qadim.

As others have said these then would open up many, many opprotunities to put up enhancements and adventures.

I know Ghostwalk didn't go over as well as people hoped. But I think these open up great opprotunities for new and old fans alike.
 

crazypixie said:
You know, it probably wouldn't sell very well, but a collector's pack of Monster Manual Minis that included at least one mini for every critter in the Monster Manual would be super spiffy.

I don't know; if it's reasonably priced, those might be the only D&D minis I'd buy. 'Course, it's more fun to make my own. ;)
 

crazypixie said:
You know, it probably wouldn't sell very well, but a collector's pack of Monster Manual Minis that included at least one mini for every critter in the Monster Manual would be super spiffy.

Yea, but who needs a Rast mini?
 

Razz said:
I would say no to those. If you offer something as well detailed and established as Planescape, Ravenloft, or Dark Sun you're only going to depress people with the fact that there will NOT be future support.


You mean, we're not already depressed? Come on - how is having one 300 page book on Planescape worse than having no 300 page book for Planescape?
 

Dr. Awkward said:
What do you mean? You release a book as though it were the core book of the setting (a la Forgotten Realms Campaign Setting), and then if it sells well enough, you release a second book, etc. I know that WotC doesn't want to fragment the fan base, but I think of it this way: you're already fragmenting the fan base with books like Tome of Magic, or Tome of Battle, which not everyone wants to include in their campaigns. However, with something like a Greyhawk book, it works in the other direction. Those who want to play in Greyhawk buy the Greyhawk book(s), and then they can use all the splatbooks in that campaign. Or in the Planescape campaign. You only really run into trouble with campaigns like Oriental Adventures, Ravenloft, Dark Sun, etc., in which there are specific restrictions on which sorts of things can be imported into the campaign from the various splatbooks. The reason why Forgotten Realms is such a great setting to support is precisely due to its "--and the kitchen sink" attitude toward new material. It has its own unique stuff, but you can plug the Complete series right in without a hiccup.

Still, a single Dark Sun book would probably go a long way toward satisfying people. And I do think your question is nonsense. Even if a single book doesn't satisfy the fans of the setting, they'll buy it. They'll buy it and then complain that there aren't more books in the works. From a business perspective, you never want to satisfy anyone. You want them to buy everything and then beg for more.

My question was looking for clarification on what I quoted while providing a specific example.
 

Jedi_Solo said:
Now we're talking... Except that you missed Spelljammer? No love for wooden boats flying though space and giant space hamsters? Come on!

Ghostwalk had some great stuff but was unfortunate that it had some strikes against it (timing for one thing). Ravenloft has stuff out there (out of print, but they are out there) so I don't think it needs one right now. Planescape has stuff scattered across multiple books but a Sigil book done up like Ghostwalk would likley be a good one. Outside of a few Dragon articles I haven't seen much 'official' stuff for Dark Sun and a buddy of mine keeps talking about the setting. A single book would give a better chance to understand what is going on if nothing else. I've seen even less for Spelljammer and Al Qadim.

As others have said these then would open up many, many opprotunities to put up enhancements and adventures.

I know Ghostwalk didn't go over as well as people hoped. But I think these open up great opprotunities for new and old fans alike.

The three settings I gave were mere examples. Insert favorite setting here________.
 

Into the Woods

Remove ads

Top