barsoomcore
Unattainable Ideal
Good idea. Scott?GreatLemur said:I loved my OA hardcover back in the AD&D 1E days, but "Oriental Adventures" still sounds like a porn site to me.
Good idea. Scott?GreatLemur said:I loved my OA hardcover back in the AD&D 1E days, but "Oriental Adventures" still sounds like a porn site to me.
The Heartlands isn't a single region; compressing the main campaign area of the Realms into one book would only allow a slightly more detailed overview than in the FRCS, defeating the purpose of a regional sourcebook.Kae'Yoss said:The Heartlands: Forgotten Realms regional sourcebook, guess what region it covers.
The printing of stats for gods in 1E does not mean it's something for PCs to accomplish. Deities & Demigods itself is perfectly clear about it:ColonelHardisson said:Without deity stats, it ain't D&D.
This evidently reflects Gary Gygax's approach (and that of the World of Greyhawk). For instance, asked on an online forum about PCs killing Tiamat, he discussed how impossible it would be to get past all the dragons surrounding her.If any servant or minion of a deity (or even the deity itself) is slain on its home plane, that being is absolutely and irrevocably dead . . . All creatures are most powerful in their own territory, so it should be next to impossible for anything except another deity to slay a deity on its own plane . . Should mere characters be so brazen as to challenge a deity on its home plane, they should be dealt with severely, the god bringing to bear all the powers that the being has.
Faraer said:The printing of stats for gods in 1E does not mean it's something for PCs to accomplish. Deities & Demigods itself is perfectly clear about it:This evidently reflects Gary Gygax's approach (and that of the World of Greyhawk). For instance, asked on an online forum about PCs killing Tiamat, he discussed how impossible it would be to get past all the dragons surrounding her.
Some groups misunderstood this and went into god-slaying antics, so 2E was even more explicit that you could battle avatars, but not kill gods permanently that way.
Faraer said:Then you know that you can find examples of 'both' conceptions in myth and legend (and the Homeric gods are a late, literary portrayal of Greek religion). But you said that killable gods was what D&D was, not what you'd like it to be.
I wouldn't think it would cost that much more. I know printing would be a big cost but you wouldn't have to hire people to create a lot of fluff or crunch content. A book like this can also be used for future books. They are going to pay artists to do illustrations for other books anyway, so why not get a head start for those books and compile the pictures all into 1 book early onWhizbang Dustyboots said:I suspect new art is a LOT more expensive per inch than new text.
Sorry, should have been clearer - the lack of love I meant was on this thread, rather than the boards (or Birthright.com) in general. And I don't think 'a little money' would hack it in corporatesville, sadly...ColonelHardisson said:Really? Well, I've noticed a pretty steady stream of love for it throughout the years on these boards (and others). It also inspired a pretty diligent fan movement on the web. So, while it may not have the following of some of the others, I think a setting book is justified. GURPS thrived for years on setting books for many, many obscure settings; I think one setting book for Birthright for D&D would do OK, at least make a little money.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.