Imaro
Legend
Again don't agree...understanding something is based on rationalism... not insanity.Fair enough, I misremembered that. They still half-arsed it by not having SAN reversed when making ability checks though.
Again don't agree...understanding something is based on rationalism... not insanity.Fair enough, I misremembered that. They still half-arsed it by not having SAN reversed when making ability checks though.
Are you talking about how to generate your San score? If so, from the DMG:Basically you roll SAN as an ability check when you do things like decipher forbidden lore, understand the ravings of a madman, overcome your own madness, understand truly weird magic, etc. - you'd presumably be rolling it alone or with a skill (replacing the normal stat).
So you're proving my point here.Again don't agree...understanding something is based on rationalism... not insanity.
Er, that's exactly how it works in the source material, so "doesn't seem right" seems to suggest unfamiliarity with Lovecraft. Crazy or at least part-crazy people are better at casting spells in that, yes. And the theme that you have to go a bit mad to understand the Mythos is absolutely ever-present.
You're wrong, and it's hard to see why you'd think you were right, because it's pretty clear.
Everything is debatable, this is the internet after allThis isn't really debatable.
So you're proving my point here.
You don't understand how cosmic horror works. On a really basic level. A constant theme in Lovecraft is essentially "What if the madmen were right?" or "Maybe the madmen see the truth of the universe?" or "Understand the truth of the universe drives you insane".
This isn't really debatable.
Yes, exactly. Is this news to you? It shouldn't be news to you if you're discussing cosmic horror.Understanding the truths of the universe... drives you mad. is the theme
Yes, exactly. Is this news to you? It shouldn't be news to you if you're discussing cosmic horror.
Sure, in a sense. But they're intertwined. You can't retain your sanity and understand, not as a human being in the Cthulhu Mythos. As you understand more, you slide into madness. You can't have the deep understanding without being "crazy".SO madness doesn't impart understanding... it's a result of understanding.
No. See my second paragraph (you edited this in after my first).In other words a lower san score doesn't allow for a better understanding it occurs due to exposure to the truths.
Civilized men of the type that are the heroes of his stories become gibbering heaps, sure, yeah. Sometimes they literally become a non-human being of some kind. But we see characters who are not such men, who are crazed, but not totally ineffective (just usually totally devoted to an Old God or the like).EDIT: And there's a point where you become a gibbering heap who can't comprehend anything and can't cast any spells. That's what more and more madness does to you.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.