Wulf Ratbane
Adventurer
I wish to revise and extend my thoughts on skills.
1) Max rank is equal to character level.
2) You do not receive x4 skill points at first level.
These two things are related. I was wondering why 1st level characters get x4 skill points at first level. (In addition to just plain annoying me as an exception to the multiclassing rules...)
x4 skill points at first level could be designed for one of two things:
a) It could be necessary to bootstrap the character with an extra +3 above and beyond his level and ability modifier, in order to put certain DCs into reach, or
b) It was hoped that the players would use the x4 skill points to broaden the skill base. Of course, that's not what generally happens in practice-- players tend to keep their skills maxxed and not diversify much with extra skill points.
3) Every class receives 2 more skill points than normal-- so the classes that normally get 2/level get 4/level, and rogues get 10/level. This will encourage a broader skill base.
4) Skill rank costs go up at higher ranks. Ranks 1-5 are bought 1:1. Ranks 6-10 cost 2 skill points. Ranks 11-15 cost 3 skill points. Ranks 16-20 costs 4 skill points.
5) Cross class skills? Not sure yet.
1) Max rank is equal to character level.
2) You do not receive x4 skill points at first level.
These two things are related. I was wondering why 1st level characters get x4 skill points at first level. (In addition to just plain annoying me as an exception to the multiclassing rules...)
x4 skill points at first level could be designed for one of two things:
a) It could be necessary to bootstrap the character with an extra +3 above and beyond his level and ability modifier, in order to put certain DCs into reach, or
b) It was hoped that the players would use the x4 skill points to broaden the skill base. Of course, that's not what generally happens in practice-- players tend to keep their skills maxxed and not diversify much with extra skill points.
3) Every class receives 2 more skill points than normal-- so the classes that normally get 2/level get 4/level, and rogues get 10/level. This will encourage a broader skill base.
4) Skill rank costs go up at higher ranks. Ranks 1-5 are bought 1:1. Ranks 6-10 cost 2 skill points. Ranks 11-15 cost 3 skill points. Ranks 16-20 costs 4 skill points.
5) Cross class skills? Not sure yet.