D&D Dungeon Master’s Guide (2024)

D&D (2024) D&D Dungeon Master’s Guide (2024)

Remember when folks commented on the apparent lack of dm advocate & outright hostility wotc was showing towards DMs in the 2024 stuff only to be told that they were over reacting?... Your question shows that those concerned about the afterthought section of the table was not overreacting ;)
Honestly, I think this post is a Category 5 overreaction/conspiracy theory. Outright hostility towards DMs? I can't even begin to fathom where you're going with this.
 

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Honestly, I think this post is a Category 5 overreaction/conspiracy theory. Outright hostility towards DMs? I can't even begin to fathom where you're going with this.
I'll assume by skipping over it that you conceed that 2024 was made with a need for someone on the team at wotc tofill the role of dm advocate. Who do you think is impacted by things like an ability described by the lead rules designer with terms like "monsters are going to hate this"?
 

who do you think is impacted by things like an ability described by the lead rules designer with terms like "monsters are going to hate this"?
That monsters aren't going to enjoy getting impacted by it.
Not "DMs are going think that we hate them"

Of note, most of the Weapon Mastery effects you think of as examples of WotC being hostile to DMs are more likely to occur when monsters attack than when PCs do.
 

I'll assume by skipping over it that you conceed that 2024 was made with a need for someone on the team at wotc tofill the role of dm advocate. Who do you think is impacted by things like an ability described by the lead rules designer with terms like "monsters are going to hate this"?
So what is the real world problem you think is going to result from what you're concerned about?
 



That video is one hour and 19 minutes long. Do you think you can do a better job than that of summarising your point than posting a link to a video (especially of that length)?
I literally set the URL to the relevant timestamp and listened to that whole section while making tea. The problem with this tangent about wotc's disregard for the DM in relation to its failure to engage in any dm focused hype for the book just a few weeks out is that you lack the foundation of wotc's behavior towards dms with 2024 and are hostile to the very idea that wotc could have crossed the line.

It doesn't take that long for water to boil and tea to steep.
 
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Remember when folks commented on the apparent lack of dm advocate & outright hostility wotc was showing towards DMs in the 2024 stuff only to be told that they were over reacting?... Your question shows that those concerned about the afterthought section of the table was not overreacting ;)
I see your point, but I think that those of us who see your assertions is "overreactions" has more to do with the language you use, more than the general bent of your argument (that and you tend to mention it everywhere):

To wit: "Outright Hostility WotC shows toward DMs" is IMO quite overblown.

I think that all the ways in which you point out that they fail to do a good job of empowering DMs have merit - your argument is sound - but I think you probably turn a lot of your potential allies away with your passion.

It's far more likely to be an issue of Hanlon's Razor (Never Attribute to Malice What can be Explained by Incompetence", though even that is possibly too strong - it's not necessarily incompetence on the part of the designers, so much as stuff that is "lost in the shuffle" (of goals vs results vs other priorities).

So, yeah. I think that the game could be improved in many of the ways that you advocate, but I think that your Good Fight is lost in hyperbole.

I enjoy debating with you, though!
 

I see your point, but I think that those of us who see your assertions is "overreactions" has more to do with the language you use, more than the general bent of your argument (that and you tend to mention it everywhere):

To wit: "Outright Hostility WotC shows toward DMs" is IMO quite overblown.

I think that all the ways in which you point out that they fail to do a good job of empowering DMs have merit - your argument is sound - but I think you probably turn a lot of your potential allies away with your passion.

It's far more likely to be an issue of Hanlon's Razor (Never Attribute to Malice What can be Explained by Incompetence", though even that is possibly too strong - it's not necessarily incompetence on the part of the designers, so much as stuff that is "lost in the shuffle" (of goals vs results vs other priorities).

So, yeah. I think that the game could be improved in many of the ways that you advocate, but I think that your Good Fight is lost in hyperbole.

I enjoy debating with you, though!
Note the source since you are questioning my choice of words. The video above has a bunch of other examples
Frustrating for Dungeon Masters but fantastic for your party.
 


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