der_kluge
Adventurer
Speaking of economics, I've found a curious thing in my games.
Players won't hesitate to spend large quantities of money on magic items, when they are available for purchase, but they'll totally balk if I charge more than 2gp for a room at a classy inn. I've tried charging like 10gp for a room before and the players are like "that's crazy!" Despite them having thousands of gold coins to their name.
Anyone else seen this?
Players won't hesitate to spend large quantities of money on magic items, when they are available for purchase, but they'll totally balk if I charge more than 2gp for a room at a classy inn. I've tried charging like 10gp for a room before and the players are like "that's crazy!" Despite them having thousands of gold coins to their name.
Anyone else seen this?