Archade
Azer Paladin
Thanks! I was a contributor to the HarnManor rules ...
I'm not going to get a realitic medieval model -- and I'm not trying to. D&D is far beyond the pale of reality. But I want to make a working model. If I can.
In my game, it takes time to aquire high-value items, and there isn't a 'bank' to exchange coins, gems, and gew-gaws as easily as in some games...
Sigurd said:Harn is far more realistic in that its manor model makes some attempt at population\consumption and crop yields. The supply and demand basis for economy is entirely ignored by D&D. Even in Harn however realism is so much work that it is often hand waved anyway.
I'm not going to get a realitic medieval model -- and I'm not trying to. D&D is far beyond the pale of reality. But I want to make a working model. If I can.
In my game, it takes time to aquire high-value items, and there isn't a 'bank' to exchange coins, gems, and gew-gaws as easily as in some games...